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HoodRussian13

Mission enviorment serch

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hi i dont know if this is the right place for this, seemed the most logical. anyway, is it possible for someone to tell me what trigger or .sqf file is used to give the really "smokey" and warzone like feel to zargabad in the first PMC campaign mission? the one that has the paper and stuff flying around.

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It's created via the function BIS_fnc_sandstorm. Put down the Functions Module (from F7 within the editor) then put this code in your init.sqf:

waituntil {!isnil "bis_fnc_init"};
[player,-1,0.8,true] call bis_fnc_sandstorm;

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