Asung 10 Posted February 20, 2012 Hello All, I am trying to get this script to work on a dedicated server (its not working in editor either). Objective: This script is supposed to create a action on an object, when used it will raise the counter from 1/7 to 7/7. When it reaches 7/7, it is supposed to move an object called satradio to marker pos called baseradio. Issue: When I use the addaction during testing, it raises the counter as a hint from 1/7-6/7 and then it stops, I am no longer able to use it anymore and the object does not get moved. Notes -The object that is used for the action has the following on the init. this addaction " ["Gather materials","baseradio.sqf"];" -The marker pos is called "baseradio". The object to be moved is called "satradio". -I have in my init.sqf : "radiopart=0; publicVariable "radiopart";" private ["_target","_caller","_id"];_target = _this select 0; _caller = _this select 1; _id = _this select 2; [nil,nil,rREMOVEACTION,_id] call RE; radiopart = Radiopart + 1; publicVariable "Radiopart"; if (radiopart == 1) then { hint format [' 1/7 Radio Components Gathered!']; }; if (radiopart == 2) then { hint format [' 2/7 Radio Components Gathered!']; }; if (radiopart == 3) then { hint format [' 3/7 Radio Components Gathered!']; }; if (radiopart == 4) then { hint format [' 4/7 Radio Components Gathered!']; }; if (radiopart == 5) then { hint format [' 5/7 Radio Components Gathered!']; }; if (radiopart == 6) then { hint format [' 6/7 Radio Components Gathered!']; }; if (radiopart == 7) then { satradio setpos (getMarkerpos "baseradio"); satradio setpos [ getPos this select 0, getPos this select 1, (getPos this select 2) +3.5]; hint format ['You have gathered enough components to construct a radio at the Survivors' Hideout!!']; }; Any assistance from gurus is appreciated. Share this post Link to post Share on other sites
kylania 546 Posted February 20, 2012 (edited) You have a typo in your last line there. You're using single quotes to denote the string, but then have a single quote after Survivors which is breaking that line. I rewrote it like this and seems to work. Changes marked in red. private ["_target","_caller","_id"]; _target = _this select 0; _caller = _this select 1; _id = _this select 2; // Remove action for everyone [nil,[color="#FF0000"]_target[/color],rREMOVEACTION,_id] call RE; // increase and publicize the variable radiopart = radiopart + 1; publicVariable "radiopart"; // Feedback [color="#FF0000"]hint format["%1/7 Radio Components Gathered!", radiopart];[/color] // Finished! if (radiopart > 6) then { sleep 2; satradio setpos (getMarkerpos "baseradio"); satradio setpos [ getPos [color="#FF0000"]satradio[/color] select 0, getPos [color="#FF0000"]satradio[/color] select 1,[color="#FF0000"] 3.5[/color]]; hint format [[color="#FF0000"]"[/color]You have gathered enough components to construct a radio at the Survivors' Hideout!![color="#FF0000"]"[/color]]; }; Edited February 20, 2012 by kylania Share this post Link to post Share on other sites