icebreakr 3159 Posted February 9, 2012 (edited) I have an aircraft and when it reaches the speed 20+ the wheels stop turning, well animation - but plane still takes off. RPT says that there is something wrong with "damper_right" not the tyre. Is it possible when damper activates for the first time the tyres stop turning? When I open geometry LOD in O2 left_damper is selected properly, but when I pick right_damper it selected left & right, is that normal? Cannot get rid of that selection. Edited February 9, 2012 by IceBreakr Share this post Link to post Share on other sites
max power 21 Posted February 9, 2012 (edited) Of immediate concern for me is what you mean when you say you can't get rid of a selection. Your wheel animation should look something like this class Wheel_1:Rotation { type="rotationX"; source="wheel"; selection="wheel_1"; axis=""; sourceAddress="loop"; angle1=-rad 180; }; Why 180? I don't know. On cars, I have my wheels rotating 360 degrees. For this code, the author apparently figures 180 degrees will do. The rotation class just has min and max at 0 and 1 respectively for both value and phase. Edited February 9, 2012 by Max Power Share this post Link to post Share on other sites
icebreakr 3159 Posted February 9, 2012 Yes damper, sorry *blush*. Will recheck model.cfg, at the end I always find its contents to be the "culprit" ;) Share this post Link to post Share on other sites
max power 21 Posted February 9, 2012 If you want to try to redefine your damper selection. Select using the selection, desselect the faces or subobjects you don't want, then right click on the selection and choose 'redefine'. Do this for each LOD. Possibly, the author of your aircraft figured there is only one controller for the dampers at any rate, so he decided to animate both at once. Share this post Link to post Share on other sites
soul_assassin 1750 Posted February 9, 2012 you should post your whole model.cfg for inspection Share this post Link to post Share on other sites