BL1P 35 Posted February 7, 2012 Hello I did a search but found no answers so .... What i want to do is this :- I have a mission with 12 playable slots I have the 12 slots split into 2 groups of 6 classes I would like to make the second group of 6 become available only when the first 6 is filled my question being... is this possible and how ? Share this post Link to post Share on other sites
kylania 567 Posted February 7, 2012 Maybe use setPlayable? Share this post Link to post Share on other sites
galzohar 31 Posted February 8, 2012 No. You cannot have any scripting do anything to what you see on the assignment screen before a mission even started, since no scripts run. What you can do is kill/kick/endmission anyone who picks a slot he's not supposed to be able to pick, or automatically merge the groups (using joinSilent) at mission start in less than X players are present. setPlayable doesn't really work, it even says so on the wiki. Share this post Link to post Share on other sites