tyler4171 10 Posted January 23, 2012 Hello, Im new to making animations for the ArmA series, and everywhere I look, all character animations are done on the "BISkeleton". If this is true, where do i find this Skeleton? Share this post Link to post Share on other sites
Yac 10 Posted January 23, 2012 (edited) On "Examples" which gave BIS? look here http://www.ofpec.com/tutorials/index.php?action=read&id=218 Edited January 23, 2012 by Yac Share this post Link to post Share on other sites
max power 21 Posted January 24, 2012 Are you planning to make a new static animation or a new motion animation? Share this post Link to post Share on other sites
Sealife 21 Posted January 24, 2012 Best way is to use ofp_anim , export the skeleton to old format and it will import to ofp_anim to make the LPV simply follow the Model.cfg skeleton heirarchy :) static or moving its a fantastic easy set up i use all the time . ( some pivot changes are needed for extreme moves ). Share this post Link to post Share on other sites
tyler4171 10 Posted January 25, 2012 I wish to add a movement animation, particularly this: http://www.youtube.com/watch?v=vidL5L64-rQ seeing as how ArmA 2 seems to miss this, I want to make it, and have it played when the ACE2 option "Clear Jam" is activated Share this post Link to post Share on other sites