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tyler4171

Creating New Animations

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Hello, Im new to making animations for the ArmA series, and everywhere I look, all character animations are done on the "BISkeleton". If this is true, where do i find this Skeleton?

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Best way is to use ofp_anim ,

export the skeleton to old format and it will import to ofp_anim

to make the LPV simply follow the Model.cfg skeleton heirarchy :) static or moving its a fantastic easy set up i use all the time . ( some pivot changes are needed for extreme moves ).

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