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Excuse my ignorance but what does VAR and ASL mean on the HUD when like you're in a helicopter or Jet?

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@BlackMamb that's right that's the altitude variation

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What's the radius of an ACE medical facility/vehicle and how can I check if I am inside such an area?

Does ACE set ace_w_heal per default on anything? E.g. Ambulance humvee or hospital tents - or do I have to do all that by myself?

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I cannot fire the Javelin using ACE. I've looked at the wagn documentation and followed the advice. When I zoom in to get a lock all that changes is the WFOV changes to NFOV. The lock-on indicator is the same green square/circle as in vanilla ArmA2.

Here is an image of what I see:

https://lh5.googleusercontent.com/5vbQDiHtCrwFmSBWBaUtymLpMveDFmJO6KorXH8gC1srd7hdgJKEWv8ln-NKrvQOYLas5zGg9ys

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I cannot fire the Javelin using ACE. I've looked at the wagn documentation and followed the advice. When I zoom in to get a lock all that changes is the WFOV changes to NFOV. The lock-on indicator is the same green square/circle as in vanilla ArmA2.

Here is an image of what I see:

https://lh5.googleusercontent.com/5vbQDiHtCrwFmSBWBaUtymLpMveDFmJO6KorXH8gC1srd7hdgJKEWv8ln-NKrvQOYLas5zGg9ys

Switch to the thermal view and you should be good to go.

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Haha I feel pretty silly now. I was so frustrated for no reason. Thanks for the speedy reply! This should help my Evolution experience as an AT specialist.

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Need help please.

I looking for a global variable for "(Æ) Respawn with same weapons/mags"; like " ACE_NO_RECOGNIZE = true; publicVariable "ACE_NO_RECOGNIZE"; "

I can't find anything

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Need help please.

I looking for a global variable for "(Æ) Respawn with same weapons/mags"; like " ACE_NO_RECOGNIZE = true; publicVariable "ACE_NO_RECOGNIZE"; "

I can't find anything

if (isServer) then {ace_sys_playerhud_withresp = true; publicVariable 'ace_sys_playerhud_withresp'}

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I get this error:

File userconfig\ace\ace_clientside_config.hpp, line 0:
'/CfgSettings/acex_usnavy.define': 'A' encountered instead of '='

When trying to launch ACE. I tried disabling the ACEX USN, but then it gave the same error for another ACE mod. I used Six to check the files, but nothing was found. It worked fine yesterday, I only turned off my computer between now and then.

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if (isServer) then {ace_sys_playerhud_withresp = true; publicVariable 'ace_sys_playerhud_withresp'}

My Hero :)

You save my day

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I get this error:

File userconfig\ace\ace_clientside_config.hpp, line 0:
'/CfgSettings/acex_usnavy.define': 'A' encountered instead of '='

When trying to launch ACE. I tried disabling the ACEX USN, but then it gave the same error for another ACE mod. I used Six to check the files, but nothing was found. It worked fine yesterday, I only turned off my computer between now and then.

Remove ARMA2\Userconfig\ACE and reinstall it from ARMA2\@ACE\store\userconfig.tar

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hi guys iv'e just found out that there a new RC for Ace and i wanted to dl it so i can play with my buddies

so...iv'e downloaded the six updater and it keeps downloading CBA_A2 and CBA_OA and i don't need em' cuz i have CO

so my question is does someone have good server for YOMA addon sync 2009?

so i can update ace to the latest version

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CBA_A2 and CBA_OA are required if you run CO. If you look over at the CBA release thread, it explains the reasons better then I could here.

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hi guys iv'e just found out that there a new RC for Ace and i wanted to dl it so i can play with my buddies

so...iv'e downloaded the six updater and it keeps downloading CBA_A2 and CBA_OA and i don't need em' cuz i have CO

so my question is does someone have good server for YOMA addon sync 2009?

so i can update ace to the latest version

vlad_k - since the last update to CBA, you do need CBA_A2 and CBA_OA when you run as Combined Ops. Six Updater is entirely correct.

Damn, ninja'd again!

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vlad_k - since the last update to CBA, you do need CBA_A2 and CBA_OA when you run as Combined Ops. Six Updater is entirely correct.

Damn, ninja'd again!

then why six updater writes that i have duplicate files and it doesn't continue updating?

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then why six updater writes that i have duplicate files and it doesn't continue updating?

Duplicate files message is only a notification to you as user, it has no further impact. Its a measure to increase user aware-ness. If the duplicate addon is a problem or not, entirely depends on the mod and intent.

If it doesn't continue updating (its up2date already?) - create a ticket with details and log files; http://www.six-updater.net/p/support.html

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Fantastic addon!

However, I do have a problem in the gear selection.

If I put something from the left to right, it always double the amount. Lets say I want a radio, it always give me 2. And I cannot select more items, if I do it overwrites the radio(s) in this sample.

I am sure this is asked before, but cant find it.

Regards

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h3. Added

* Simple knock down feature. You can knock down any AI or player unit for a short amount of time, available via Interaction menu [Xeno]

OMG Melee!!!

Sort of!

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Jedra, do you mind telling me where you found that? I can never for the life of me figure out how to get changelogs for hotfix releases.

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Jedra, do you mind telling me where you found that? I can never for the life of me figure out how to get changelogs for hotfix releases.

Follow SB's link in the post above mine. The 'raw' changelogs are held against the @ folders (@ACE @ACEX etc) at the top of the page. Does that help?

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I am having issues with vehicles. After todays ACE update all sparetires and jerry cans are outside the vehicle and have to be loaded in manually for each vehicle. Something I need to add in, some new mdoule?

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