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glowbal

Problem while using Arma2P

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latest dll (3.88) fixes the issue which is specific to win32 systems.

https://dev-heaven.net/projects/mikero-pbodll/files

The obscene answer is that the contents of dubbing.pbo are unlikely to ever be used by anything in visitor or o2! An enormous amount of it is arma mission specific not useable / used anywhere else. The reason for extracting it at all, is moot (but done for completeness)

In my never humble opinion, it's a design error to have specific mission only sounds, voiceovers and stringtables in a generic pbo. They are unlikely to ever be use for anything else than that specific mission. They belong in, a mission.pbo This was prevalent in OFP too and it seems the same 'mistake' (to a much lesser extent) has been made in Arma.

Enjoy

Edited by Mikero

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