Incognito84 10 Posted December 21, 2011 I've heard some murmurings in the Project Reality forums that the MP warping/stuttering issue has been fixed in the recent 1.6 beta. I tried to find proof on this side of the fence and unfortunately, have only been able to Google an introduction to 'Interpolation' from June of this year (soon last year) and a couple forum posts where people claim that things are worse and not improved. I'm a huge Arma2 fan and the warping has never been that much of an issue for me but it is part of the reason why there aren't many servers and the main reason why PR: Arma2's community fizzled out as soon as the mod took off. My question is: does anyone have any concrete proof that the warping issue has been solved? Is interpolation successful in MP? I looked at the 1.6 changelist and didn't see any mention of it. Thanks! Share this post Link to post Share on other sites
sickboy 13 Posted December 21, 2011 Yes, MP is great for several months already. Past few weeks there have been even more MP improvements/fixes. Proof? Install 1.60 beta (doesnt modify installation) or RC and join an 1.60 server. Share this post Link to post Share on other sites
Beagle 684 Posted December 21, 2011 Yes it is definately fixed...I have seen proof of the fix in numerous MP session in the last months usinf Beta...since the servers can now also use 1.60 it it even better...but remote A.I. will still choke performance. Share this post Link to post Share on other sites
ArmAriffic 10 Posted December 21, 2011 (edited) I was playing on a 1.60 PR server the other day, it is so much better since the warping has been fixed Edited December 21, 2011 by ArmAriffic Share this post Link to post Share on other sites
Incognito84 10 Posted December 22, 2011 I tried joining a PR server to test this yesterday but they're all empty. Anyway, is the patch that makes the difference client side or server side? Do I need to download 1.60RC in order to see the improvement? I'm really, deeply glad that this has been fixed. It was the one thing that was really holding Arma2 back and detracting from the value of something as awesome as Arma3. Now that it's fixed, I have some really awesome experiences to look forward to! :D Share this post Link to post Share on other sites
Swedge 10 Posted December 28, 2011 I tried joining a PR server to test this yesterday but they're all empty. Anyway, is the patch that makes the difference client side or server side? Do I need to download 1.60RC in order to see the improvement? I'm really, deeply glad that this has been fixed. It was the one thing that was really holding Arma2 back and detracting from the value of something as awesome as Arma3. Now that it's fixed, I have some really awesome experiences to look forward to! :D Yeah mate install 1.60 if you haven't already. Huge improvement. http://www.arma2.com/index.php?Itemid=20 Try servers at 2000hrs GMT, Incognito. Share this post Link to post Share on other sites
Dwarden 1125 Posted December 28, 2011 outdated thread, why resurrect it ... it has been fixed in 1.60 Share this post Link to post Share on other sites