ADuke 1 Posted November 24, 2011 This is my first time using 70 mm rockets on a helicopter.. I have my rocket pods on my model. What memory points/named selections do I have to have in order for the rocket pods to work correctly Thanks, -AD P.S. I checked the ArmA 1 sample models but they use proxies/selections that are not present in ArmA 2 so I am at a loss. Share this post Link to post Share on other sites
max power 21 Posted November 24, 2011 You can name them anything you want, but their names should be in the config. The standard name is listed here, if you're inheriting config values: http://community.bistudio.com/wiki/CfgVehicles_Config_Reference#memoryPoint...Rocket Share this post Link to post Share on other sites
ADuke 1 Posted November 25, 2011 Thanks, Funny how I spend hours scratching my head over things like this and the answer is so simple. -AD Share this post Link to post Share on other sites
max power 21 Posted November 25, 2011 Trust me. I know exactly what you're talking about. Share this post Link to post Share on other sites
ADuke 1 Posted November 25, 2011 OK, I have come across another problem..... I have this in my config.cpp... memoryPointLMissile = "Missile_1"; memoryPointRMissile = "Missile_2"; memoryPointLRocket = "Rocket_1"; memoryPointRRocket = "Rocket_2"; I have those four memory points in my Memory LOD where they should be but... When I fire the FFAR rockets, they fire from the missile points and not from the rocket points. When I fire the Hellfires, they appear from the correct point but before that they do not appear loaded onto their missile racks, I DO have the Hellfire proxies on my model. Any help is appreciated -AD Share this post Link to post Share on other sites
max power 21 Posted November 25, 2011 (edited) The rockets coming out of the missile memory point is a known bug, unfortunately. I don't think there's anything you can do but find the bug on the CIT and vote it up. edit: Actually it seems fixed from the reports. The issue seems unclear: http://dev-heaven.net/issues/7268 ---------- Post added at 03:42 PM ---------- Previous post was at 03:12 PM ---------- I have got clarification on the issue. The bug is indeed present. However, if you have missile proxies, the missiles always come out of the proxy position... SO, if you make the missile memory points the rocket memory point positions, the rockets will come out of the 'missile' memory points in the right place. Since the missiles always come out of the proxies, they ignore the 'missile' memory points in the rocket positions. At least, that's what I heard... and that seems to be supported by the config example on the BTS entry. Does it make sense? Edited November 25, 2011 by Max Power Share this post Link to post Share on other sites
ADuke 1 Posted November 26, 2011 (edited) Sorry, I'm lost.... I read the bug report and saw that the issue is claimed fixed, would that be in the next OA patch or in a current beta? I am trying to wrap my head around the temporary fix that you are getting at, I will play around with it and post what happens. edit: BTW, what do you think about my issue where the AGM 114s do not visually appear loaded onto the missile racks, yet they fire from there anyway? edit: OK, So I removed the rocket memory points, then moved the missile memory points to the rocket pods and now everything fires from the correct positions. Unfortunately I still have the previously mentioned Hellfire issue. -AD Edited November 26, 2011 by ADuke Share this post Link to post Share on other sites
max power 21 Posted November 26, 2011 Geez... not even a thank you :p It's good to hear that part of your issue is solved now. It is my guess that your proxies are named incorrectly, or you have a hellfire launcher that is not properly configured. Share this post Link to post Share on other sites
ADuke 1 Posted November 26, 2011 (edited) Geez... not even a thank you :pIt's good to hear that part of your issue is solved now. It is my guess that your proxies are named incorrectly, or you have a hellfire launcher that is not properly configured. Sorry, I meant to say Thank you very much :) (Sometimes when I start aggressively tackling problems like this I become a social retard :p) The Hellfire launcher that I am using is.... HellfireLauncher and my proxies are named as follows.... \ca\air\AGM114Hellfire Proxy IDs are numbered from 1-8 Not sure what I am doing wrong Once again, thanks a lot for your help. :) Edited November 26, 2011 by ADuke Share this post Link to post Share on other sites
ADuke 1 Posted November 26, 2011 12 hours later...... I figured out why my Hellfires were not showing up where they were supposed to. Apparently Hellfires have to be loaded onto a MainTurret ONLY! If they are loaded onto any turret that inherits from MainTurret, they won't show up. :icon_rolleyes: Go figure. -AD Share this post Link to post Share on other sites
max power 21 Posted November 26, 2011 I'm glad you have it sorted! Share this post Link to post Share on other sites