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fboes

Effects of wind showing

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I just recently switched the HUD off, so now I have to keep guessing where the wind is coming from. How about this:

- Wind moves trees (the direction the tree is beding to is the wind direction, and the sharper the tree bends the more force the wind has :) )

- Wind moves smoke (like smoke from chimneys and so on)

- Wind changes the direction and force of waves (if you see foamy waves, you know there is lots of wind)

P.S.: I know that from the technical point of view this will cause massive CPU / GPU load. But never mind… :)

Edited by fboes

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Uh, it does? Hehe, never mind.

But there is not enough smoke around. :)

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since the first beta the wind direction is seen in moved

-clouds

-trees

-smoke & dust.

You will see it IF you play the game.

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@JumpingHubert: Hmm, is it a question of GFX settings? Because my trees do not move. ;)

The only smoke I see is the dust I generate when hovering - my idea was more like chimneys generating smoke.

And clouds do not count - they are way to slow to show any kind of wind direction.

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