.kju 3245 Posted January 10, 2012 it seems the addon needs to be updated as BI added unit specific settings: https://dev-heaven.net/projects/cmb/repository/revisions/2c7deb8d868401b1036eae0515acf952f07e4847/diff/configs/TOH/unformatted/cfgAmmoMagWepVeh.cpp Share this post Link to post Share on other sites
LeftSkidLow 1 Posted January 31, 2012 Yep, but this devheaven stuff is impossible to follow if you didn't already cut your teeth in arma modding. I don't even know where to start. Share this post Link to post Share on other sites
LeftSkidLow 1 Posted March 11, 2012 I'm not trying to bump here but could anyone point me in the right direction to get this working again? I'm a bit lost when it scripting and I can't find which config file even defines these limitations. I had been working on a mission that required leaning out the door but I don't want to spend any more time on it if it I can't get this working with 1.04. Share this post Link to post Share on other sites
.kju 3245 Posted March 11, 2012 Here is the update of the addon. It contains the tweaks added by BI in a patch. You may want to adjust their tweaks. class CfgPatches { class YourTag_MoreHeadMovement { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"HSim_Air_H","HSim_Air_US_H_Helicopters_Medium","HSim_Air_US_H_Helicopters_Heavy"}; }; }; class ViewPilot; class CfgVehicles { class Helicopter; class Helicopter_Base_H: Helicopter { class ViewPilot: ViewPilot { //How far can the head be moved to the sides left and right minMoveX = -0.3;//-0.1; maxMoveX = 0.3;//0.1; //How far can the head be moved up and down minMoveY = -0.05;//-0.025; maxMoveY = 0.2;//0.05; //How far can the head be moved forward and backward minMoveZ = 0;//-0.1; maxMoveZ = 0.5;//0.1; }; }; class Heli_Heavy_Base_H: Helicopter_Base_H { class ViewPilot: ViewPilot { minMoveX = -0.4; maxMoveX = 0.4; minMoveZ = -0.1; maxMoveZ = 0.35; }; }; class Heli_Light01_Base_H: Helicopter_Base_H { class ViewPilot: ViewPilot { minMoveX = -0.15; maxMoveX = 0.15; }; }; class Heli_Medium01_Base_H: Helicopter_Base_H { class ViewPilot: ViewPilot { minMoveX = -0.3; maxMoveX = 0.3; minMoveZ = -0.1; maxMoveZ = 0.175; }; }; }; 1 Share this post Link to post Share on other sites
LeftSkidLow 1 Posted March 12, 2012 Thanks PvP, I'll be tinkering with this as soon as I can find time. The TOH community is lucky to have someone with your level of knowledge. Share this post Link to post Share on other sites
hon0 10 Posted March 12, 2012 I can't get it work too :( Could someone upload the correct file? Thanks Share this post Link to post Share on other sites
LeftSkidLow 1 Posted March 13, 2012 I got it to work but I'm kind of hesitant to put it up until I adjust the values for all 3 helicopters. I've only been able to play with the light helicopter values so far. If you are having trouble making it a PBO, it think I had to add one more }; at the end. Share this post Link to post Share on other sites
.kju 3245 Posted March 13, 2012 hm the above code is error free. you must have messed yours up while tweaking. :) Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 Please corect me if i'm wrong. I have to copy the above code and paste it in the airhead.pbo file? Thanks in advance. This file is absolutely indispensable ! :cool: Share this post Link to post Share on other sites
jedra 11 Posted March 14, 2012 Please corect me if i'm wrong. I have to copy the above code and paste it in the airhead.pbo file?Thanks in advance. This file is absolutely indispensable ! :cool: Yes, there will be a file called config.cpp in the extracted pbo - you put this code in there. I haven't extracted the file mysefl yet, but it looks like it's the whole file, so you would just replace the whole of config.cpp with this. I'll open it up later to check. Share this post Link to post Share on other sites
.kju 3245 Posted March 14, 2012 The basic process is: 1) Create a folder with a name of your choice. 2) Create a config.cpp file in there. 3) Make sure to show file extensions and verify it is NOT config.cpp.txt but config.cpp only. 4) Put the above code into the config.cpp and save file. 5) Tweak values as you see fit. 6) Pack folder to Pbo. You can do this with different PBO tools. 7) Load pbo in a modfolder. Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 (edited) I'll try. I can create a CPP with notepad ++? I keep you inform Thanks Edit. Nope.. Can't get it work. :confused: Edited March 14, 2012 by hon0 Share this post Link to post Share on other sites
.kju 3245 Posted March 14, 2012 Where do you fail? What is the error you get? Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 I don't get any error. I create a txt file that I rename config.cpp and paste the code in it with notepad++. I put this file in a "headfree" folder. Pack to pbo with "CPBO". Rename the folder to "@headfree" and add it to my steam command line. C:\Program Files (x86)\Steam\SteamApps\common\take on helicopters\@headFree\addons\here is my .pbo file What to do with config.cpp after the pbo pack? Delete? Thanks for help Share this post Link to post Share on other sites
.kju 3245 Posted March 14, 2012 Please upload your pbo and rpt: http://community.bistudio.com/wiki/arma.RPT Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 http://dl.dropbox.com/u/37999001/RPT%2BPBO.zip Share this post Link to post Share on other sites
.kju 3245 Posted March 14, 2012 thanks a) you seem to load also an older version of it? Conflicting addon YourTag_MoreHeadMovement in 'headfree\', previous definition in 'airhead\' b) you didnt tweak the values in the config, did you? as you can see they are overwritten in the specific heli classes below by BI you need to adjust these values if you want it to be different c) unrelated: this isnt good too - any idea what addon "sc_redbull" that is ? Conflicting addon HSim_Air_US_H_Helicopters_Light in 'hsim\air_us_h\helicopters_light\', previous definition in 'sc_redbull\' Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 Thanks ! It's working. I think it's cause I didn't tweak the value in the config. Thought it was ever done. :o I really feel better in my heli with this tweak. I feel more.. Hmm safe. SC_REDBULL is the redbull skin by sylle. Share this post Link to post Share on other sites
.kju 3245 Posted March 14, 2012 (edited) Can you PM me the config please. I will forward sylle an improved one therefore. :) Edited March 14, 2012 by .kju [PvPscene] Share this post Link to post Share on other sites
zentaos 10 Posted March 14, 2012 could you post the file here? I can never seem to get the files into a pbo properly... Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 http://dl.dropbox.com/u/37999001/headFree.pbo Paste it here : C:\Program Files (x86)\Steam\SteamApps\common\take on helicopters\@headFree\addons\here Share this post Link to post Share on other sites