Jump to content
Sign in to follow this  
virtualvikingx

Battleye kick after long loading times on client

Recommended Posts

I have a server that very often kicks guys on maps/missions that take a long time to load. Second time is always successful. Is this due to the shorter loading time? Are there anything I can do on my side (server) to make this problem go away?

Share this post


Link to post
Share on other sites

If its a big mission and it needs to be downloaded. get it downloaded elsewhere and put it in your Mp or Mp cache dir.

Share this post


Link to post
Share on other sites
"connection timed out" as far as I remember.

Not a BE kick then.

Share this post


Link to post
Share on other sites
I have a server that very often kicks guys on maps/missions that take a long time to load. Second time is always successful. Is this due to the shorter loading time? Are there anything I can do on my side (server) to make this problem go away?

How big is the map (in megabytes or kilobytes) that is being downloaded?

Share this post


Link to post
Share on other sites

1mb. I don't know what message the clients get. I will find out. + double-check server error message.

Share this post


Link to post
Share on other sites

OK, maybe this makes more sense:

"Battleye initialization failed: connection timed out".

The problem is that people dont try a second time and we loose players, as I dont have all players on my steam list and so on. Still tryinf to find out what messages the clients get.

Share this post


Link to post
Share on other sites
You need to run the game with admin premissions.

More precisely, all players need to run the game with elevated privileges. :)

BIS could consider adding a manifest to the game executable so that it requests elevated privileges by default. That would defeat this particular problem, but it would also create new ones... :(

Share this post


Link to post
Share on other sites

Im running a server. Do you mean that this could happen if the server.exe isnt running as admin?

Or do you mean that the clients trying to connect wont have this timeout problem if their game is run as admin?

Please note that on 2. try it always works. (they allready have the mission file + map in ram)

EDIT: Its a dedi server running 1.59

Share this post


Link to post
Share on other sites

The problem is purely client side, as far as I am aware. BattlEye apparently requires the game to be running with elevated privileges in order to initialize.

Share this post


Link to post
Share on other sites

I see. But how does time play into this picture? When they have the mission allready, they init. battleye properly and stay connected for hours of arma2-fun. :) The problems is only on first loading.

Share this post


Link to post
Share on other sites
I see. But how does time play into this picture? When they have the mission allready, they init. battleye properly and stay connected for hours of arma2-fun. :) The problems is only on first loading.

Ah, I see. So this problem lies elsewhere...

My first assumption would be that the BattlEye client is not responding while the game downloads mission data, causing the player to get kicked if the data download takes too long. That would explain why there are no problems on the second join, since the data is already present and doesn't need to be loaded. :)

Share this post


Link to post
Share on other sites

Yes thats what I've been trying to say since OP. :) (No disrespect!)

Any help appreciated! $able?

Is the problem that my server uploads the mission to slow?

Share this post


Link to post
Share on other sites
Yes thats what I've been trying to say since OP. :) (No disrespect!)

Any help appreciated! $able?

Is the problem that my server uploads the mission to slow?

Actually the BE Client shouldn't be loaded during the map download, so I don't think that a BE kick is the problem here.

Also, since you own the server, I'm sure you can quickly check if there is a BE kick in the console when the timeout happens? You mentioned "Battleye initialization failed: connection timed out" - is that exactly what you see in the server console?

Share this post


Link to post
Share on other sites

it happens on a lot of servers - battleye message: client not responding or time out - on the first connect - reconnect and it is fine with no error - it is not a problem but it is annoying.

Share this post


Link to post
Share on other sites
it happens on a lot of servers - battleye message: client not responding or time out - on the first connect - reconnect and it is fine with no error - it is not a problem but it is annoying.

I never heard of that before. If you have some log showing this, please send it to me.

Share this post


Link to post
Share on other sites
I never heard of that before. If you have some log showing this, please send it to me.

checked for this error in the rpt and it is not logged.

here is a screenshot of the error

arma22011110817422593.jpg

I reconnect to the same server - the error does not show again.

edit: it happens when the message recieving... is displayed.

Edited by mobeus

Share this post


Link to post
Share on other sites
checked for this error in the rpt and it is not logged.

here is a screenshot of the error

I reconnect to the same server - the error does not show again.

edit: it happens when the message recieving... is displayed.

I meant a server log.

Does this only happen when you download a map?

Share this post


Link to post
Share on other sites
I meant a server log.

Does this only happen when you download a map?

it does not happen on my server - it happens when the loading bar finishes and the recieving message is displayed , the game hangs for a second then it resumes with the reciving... message then the battleye message client not responding .. for all i know it could be a server issue and not battleye but it is annoying what ever is causing it.

try it yourself

join the silent warriors server on arma 2 or the jgBtl533 server it happens on both of those servers and some more but i forget the names.

Share this post


Link to post
Share on other sites
it does not happen on my server - it happens when the loading bar finishes and the recieving message is displayed , the game hangs for a second then it resumes with the reciving... message then the battleye message client not responding .. for all i know it could be a server issue and not battleye but it is annoying what ever is causing it.

try it yourself

join the silent warriors server on arma 2 or the jgBtl533 server it happens on both of those servers and some more but i forget the names.

Ok, but again, does that only happen when a map is downloaded?

Share this post


Link to post
Share on other sites

Happens to me also,when downloading large mission file or during "receiving data" screen,only when it takes too long though.Second try is successful.

Edit: v1.59 only.Game is in the exception list of AV/FW and runs on my admin account.Ports UDP 2302-2305 configured in modem/router.

Edited by Neopas

Share this post


Link to post
Share on other sites

Did you guys try latest beta patch by chance?

Share this post


Link to post
Share on other sites
Ok, but again, does that only happen when a map is downloaded?

nope - it happens every time on the first connect - regardless - if the game downloads a map or not.

---------- Post added at 09:06 PM ---------- Previous post was at 09:03 PM ----------

Did you guys try latest beta patch by chance?

yes i tried the beta - I tested this issue on a seperate computer and it displayed the same error ( with no beta tested ) .

It happens when the recieving... is displayed never any other time.

Edited by mobeus

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×