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buliwyf

ARMA 2: OA beta build 85015

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:rolleyes:

Seriously...do you not understand what that emoticon means? Lol.

I will be testing this ASAP!

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I recently played a pvp game on a very laggy server with high pings and lots of desync, and while it was indeed laggy and weird things happened, the movement of people was smooth and manageable, which is awesome.

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I recently played a pvp game on a very laggy server with high pings and lots of desync, and while it was indeed laggy and weird things happened, the movement of people was smooth and manageable, which is awesome.
smooth maybe...but there is a lot of sliding and rubberbanding now whenever the predicted and the updated movements do not match.

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smooth maybe...but there is a lot of sliding and rubberbanding now whenever the predicted and the updated movements do not match.

Much better than just warping. You can actually shoot them now.

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Seriously...do you not understand what that emoticon means?

If this is your only problem.. then.. happy birthday...

:rolleyes:

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much better than just warping. You can actually shoot them now.

+1 :)

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If this is your only problem.. then.. happy birthday...

:rolleyes:

Haha...no offense intended man, just seems odd. And actually, my birthday is in 8 days... :p

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I'm having a blast (pun intended) with MP thanks to build 84984!

Less desyncs and next to no warping even at long distances...

Both air and land vehicles are driving smooth

These last few fixes have been amazing :cool: .. never thought i'd see the day

I'll be testing this build tonight for sure..i've had little problems with the last few builds though..

Thanks once again BIS! you guys rock

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smooth maybe...but there is a lot of sliding and rubberbanding now whenever the predicted and the updated movements do not match.

The servers still need the latest beta / 1.60 to send the clients more position updates/data packets.

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smooth maybe...but there is a lot of sliding and rubberbanding now whenever the predicted and the updated movements do not match.
Create a CIT ticket with details and make BIS aware of it.

1.60 isn't released yet, but it should be rather close by...

http://dev-heaven.net/projects/cis/wiki/CIT

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Loving this beta patch, too.

9QeTzrQ8U-8

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Server on 85015 and all clients.

Loving the AI movement now.

Removed minerrortosend from cfg.

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I was actually killed by a AI with m203 (no mods) this beta. Glitch or feature?

-k

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Where should be the glitch in there :confused:

(AH, wait: yes, AI are using nade lauchers quite happily now :p)

Edited by @ST

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I was actually killed by a AI with m203 (no mods) this beta. Glitch or feature?

-k

Im going to test this patch and if the AI have started to use the nade launchers this will be good but it deffo aint a bug just an AI enhancement tbh.

Thanks BIS

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The dude means that AI probably learned how to use the weapon in their hands better without the help of mods.

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AI have always used M203 launchers. They just haven't been able to aim with it.

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When are they going to make an official patch with the warping fixes?

As soon as they have all the regressions sorted out. See the 1.60 beta issues thread (stickied in this forum).

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And hopefully AI cover positioning will also get fixed a bit.

There's nothing wrong with giving a better impression that all parts of game are polished

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When it's done :)

Which is soon according to latest signals around.

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Is it just me, or is the AI excessively using their binoculars in the latest patch?

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yea i also noticed they are using them more then usually, but i dont think its too bad. maybe even more good so they can spot enemys by their own.

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