Bee8190 10 Posted May 13, 2012 Could someone help me understand what additional VRAM does to improve Arma's performance?Given that basic setup, will 4GB of VRAM offer significantly increased performance over 2GB of VRAM at 1920x1080p? Seems like GTX 670 is much better buy atm than GTX 680 as its 100$ cheaper and some 12% slower overall, plus its apparently in stock. 2Gb Vram should propably be more than fine for 1920*1080 as AFAIK, AA and FXAA is whats driving the Vram usage up. What you shell see is smoother gameplay though. 4Gb Vram would make more sense if you were gaming on 3 way monitors and above Share this post Link to post Share on other sites
Cyper 18 Posted May 16, 2012 Regarding the system requirements, are these minimum requirements or optimal requirements? Share this post Link to post Share on other sites
onlyrazor 11 Posted May 16, 2012 Regarding the system requirements, are these minimum requirements or optimal requirements? They're the minimum requirements, and they're not even finalised yet. Share this post Link to post Share on other sites
oldbear 390 Posted May 16, 2012 From my point of view these Arma3 game requirements : OS - Windows 7 / VistaCPU - Intel Core i5 or AMD Athlon Phenom X4 or faster GPU - Nvidia Geforce GTX 260 or ATI Radeon HD 5770, shader Model 3 and 896 MB VRAM, or faster RAM - 2 GB HDD - 15 GB free space DVD - Dual Layer compatible DirectX® - 10/11 being the recommended configuration for Arma2 : Operation Arrowhead printed on the box , so I believe that it's more a target than anything else, the objective being to build a game playable with the same requirements as A2:OA, without too high a jump in requirements. So atm, we don't know the minimum requirement and I have read somewhere : we're due to publish our newly revised minimum specifications along with our E3 materials I have also read in the Q&A published on PC Gamer PCG: Does Bohemia believe that Arma 3 will be one of the PC’s most-demanding games when it releases? Are you worried about that?Daniel Musil, A3 Project Lead: We consider the Real Virtuality engine to be more like a platform than a game. Our community has used it for a much longer period than is perhaps usual for the most modern games. It’s why we’re scaling the rendering quality and the whole engine to fit both current machines and also high-end desktops in the near feature. At higher settings, there is usually more to compute and render—longer view distance, better quality further in the scene, denser and more extensive particles, multiple shader-based effects, and so on. Generally, we would like to allow users to always set the best quality regardless of hardware performance, which we achieve with our powerful range of video options. There will be probably a wide range of playable options starting at the limit to get a "playable" game to the area of "enjoyable" game... I have always experienced this with BI Games, Arma was "playable" with the rig I had built for OFP based upon an AMD Athlon XP 2000, but "enjoyable" with its successor based upon a Core2Duo; Arma2 was "playable" on this one but quite "enjoyable" with the i7 875K/ATI 6970 rig I am playing now. I will nevertheless add that I think that a DX11 videocard will be a must have for A3, the new light management system being totally maximized by DX11 use ... in order to get it "enjoyable" :cool: Share this post Link to post Share on other sites
SpamJabber 10 Posted May 18, 2012 How well do you reckon that little machine will cope with the A3 engine? I'm not in a position where I can commit to a desktop atm but willing to splash a bit on a portable solution to get back into A2 and start with for A3 Horize W110ER - http://www.logicalblueone.com.au/store/523-horize-w110er-notebook-pc-gaming-ultra-portable-clevo.html Share this post Link to post Share on other sites
Cyper 18 Posted May 18, 2012 I really hope it will be possible to lower the quality of the water; shadows, lightning etc. This should give a boost since water takes up a huge part of the whole environment. Share this post Link to post Share on other sites
WindsorGamer 10 Posted May 23, 2012 How well do you reckon that little machine will cope with the A3 engine? I'm not in a position where I can commit to a desktop atm but willing to splash a bit on a portable solution to get back into A2 and start with for A3Horize W110ER - http://www.logicalblueone.com.au/store/523-horize-w110er-notebook-pc-gaming-ultra-portable-clevo.html I just picked one up with an I7, 8GB and 256GB SSD. Just got done playing ARMA2 on my couch with a trackball.... Domination Very High 5k view distance, full grass 1366x768 Battery It was awesome. I didn't have fraps running but it was completely playable and smooth. I have been impressed with this little beast. Only down side is kind of crap battery life and it gets hot. But for a 11.6" laptop that can crank ARMA2 - I am not complaining. Share this post Link to post Share on other sites
RavoC 10 Posted June 1, 2012 Ok I just wanted to ask if it's possible somehow to upgrade my system to run Arma 3 in the future or even the Alpha that's about to come out. My current rig is: Asus P5K, Socket-775 Intel Core 2 Duo CPU E8500 @ 3.16GHz (2 CPUs) OCZ 2048MB PC6400 DDR2 800MHz ( x 2 = 4096MB ) XFX ATI Radeon HD 6870 Black Edition 1gb GDDR5 I was thinking about upgrading to a quad core and I see arma 3 needs an I5, but that is not suitable for my motherboard so I was thinking if any other quad core that has Socket-775 will be able to run arma 3. I don't have to run it on ultra graphics just very high textures etc and be able to tweak it accordingly. Thanks in advance. Share this post Link to post Share on other sites
oldbear 390 Posted June 1, 2012 (edited) Now, we have a hint for the minimum specifications for Arma3 Minimum Specifications:OS: Windows Vista SP2, Windows 7 SP1 CPU: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz GPU: NVIDIA GeForce 8800GT or ATI Radeon HD 3830 or Intel HD Graphics 3000 with Shader Model 4 and 512 MB VRAM RAM: 2 GB HDD: 15 GB free space DirectX®: 10 source : games.on.net @Ravoc : there are not much ways to upgrade your rig, getting a better CPU from the "old" quad core family is too expensive with a poor result, so the only way is to build a new PC meaning a new CPU, a new motherboard and new DDR3 Ram. So I will suggest you to play the "Community Alpha" with your PC as it is before having an argument with your bank. Edited June 1, 2012 by Old Bear Share this post Link to post Share on other sites
RavoC 10 Posted June 2, 2012 Now, we have a hint for the minimum specifications for Arma3 source : @Ravoc : there are not much ways to upgrade your rig, getting a better CPU from the "old" quad core family is too expensive with a poor result, so the only way is to build a new PC meaning a new CPU, a new motherboard and new DDR3 Ram. So I will suggest you to play the "Community Alpha" with your PC as it is before having an argument with your bank. Thanks for the reply, ok I will try that cause I was really lost when some pages said you needed a quad core to run it but some sites said it was a dual core. I will try it on this rig and see what happens then. Share this post Link to post Share on other sites
Codeine 1 Posted June 2, 2012 Just curious as to what the PC specs were used in the as i noticed frame drops, screen tearing and the object draw radius was quite small. Is this something that will be improved upon by release? Im a bit concerned about the performance after seeing some of these issues. Share this post Link to post Share on other sites
zamani532 1 Posted June 2, 2012 Just curious as to what the PC specs were used in the as i noticed frame drops, screen tearing and the object draw radius was quite small. Is this something that will be improved upon by release? Im a bit concerned about the performance after seeing some of these issues. Yeah, ArmA3 ran like shit in the video. Share this post Link to post Share on other sites
sapped 10 Posted June 2, 2012 Don't worry guys, u don't stand a chance of running this game smoothly on release. Share this post Link to post Share on other sites
Clarkey1 10 Posted June 2, 2012 I'm guessing a mod will close this thread soon. You should post this question here. Also the minimum system requirements have been significantly downgraded since last year so I'd say a lot of optimization has been done since then. Read here (min sys req at the end of the interview). Share this post Link to post Share on other sites
Codeine 1 Posted June 2, 2012 I've read the min specs and they are awfully low it must look heinous with that kinda hardware to run smooth, i want to know what kinda system was used to run that sneak preview and what settings were used so i can get a rough idea how my PC will handle arma3. Share this post Link to post Share on other sites
Booster 1 Posted June 2, 2012 Maybe the recording software had an impact on the FPS, FRAPS has a significant impact on my FPS when the I use higher graphics settings. Share this post Link to post Share on other sites
Codeine 1 Posted June 2, 2012 Possible, arent there recording cards you can get that have no impact on fps? I dont see why you wouldnt use one of those showing previews of your new game. Share this post Link to post Share on other sites
RavoC 10 Posted June 2, 2012 Well I just looked at the Arma 2 and OA and the system specs are no different from Arma 3 so probably most people wont have problem running it in the first place. Share this post Link to post Share on other sites
BinaryCode64 1 Posted June 2, 2012 Yeah, it seems that its the same specs. However I doubt ill be able to play it. I get about 30fps with everything on the lowest setting, including view distance (500) with 800x600res. Time for a new video card and proccesor. Share this post Link to post Share on other sites
critanium 1 Posted June 2, 2012 Yeah, I'm using around $600 dollars for this game. Recently purchased a Nvidia Geforce 560 Ti and Im looking at an i5 2500k Quad core 3.3 ghz. Could this, with my GPU, run Arma 3 at high or very high? (45 fps or more). Share this post Link to post Share on other sites
purepassion 22 Posted June 2, 2012 And keep in mind that the true optimization usually takes place after the feature freeze, reading a big time ahead from now. Tough the new min system requirements were really a positive surprise :) OS: Windows Vista SP2, Windows 7 SP1 CPU: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz GPU: NVIDIA GeForce 8800GT or ATI Radeon HD 3830 or Intel HD Graphics 3000 with Shader Model 4 and 512 MB VRAM RAM: 2 GB HDD: 15 GB free space DirectX®: 10 Share this post Link to post Share on other sites
Horus 83 Posted June 3, 2012 (edited) OS: Windows Vista SP2, Windows 7 SP1CPU: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz GPU: NVIDIA GeForce 8800GT or ATI Radeon HD 3830 or Intel HD Graphics 3000 with Shader Model 4 and 512 MB VRAM RAM: 2 GB HDD: 15 GB free space DirectX®: 10 BIS please correct GPU part of minimum system requirements because HD 3830 only have 256MB VRAM :o Radeon HD 3690/3830 The Radeon HD 3690, which was limited only to the Chinese market where it was named HD 3830, has the same core as the Radeon 3800 series but with only a 128-bit memory controller and 256 MiB of GDDR3 memory. All other hardware specifications are retained. A further announcement was made that there would be a Radeon HD 3830 variant bearing the same features as Radeon HD 3690, but with a unique device ID that does not allow add-in card partners in China to re-enable the burnt-out portion of the GPU core for more memory bandwidth. The Radeon HD 3690 was released early February 2008 for the Chinese market only. Edited June 3, 2012 by Horus Share this post Link to post Share on other sites
sethos 2 Posted June 3, 2012 Really hope I can run it ... Share this post Link to post Share on other sites
nikiforos 450 Posted June 3, 2012 Sethos with your specs no way :bounce3: Share this post Link to post Share on other sites
purepassion 22 Posted June 3, 2012 hehe if you got the rig that's showcased in your signature, you shouldn't worry about that ^^ Share this post Link to post Share on other sites