rhaggan 10 Posted September 25, 2011 First of would it be possible to actually create a tin of spray paint and use it to mark the ground for say Barma lanes? If there is that's great but how would you go about it a can do the model part no problems but i would have no idea about any other parts Ie getting the ground to be marked by say yellow paint? I suppose this is a WIP just need some back ground info first as to the possibilities. Cheers. ---------- Post added at 03:03 PM ---------- Previous post was at 02:37 PM ---------- Ok got the model now all i need is a hand unwraping it and then configing it so it works. Share this post Link to post Share on other sites
Sleep 10 Posted September 25, 2011 this would be an excellent addon for maps like hellskitchen while on patrol missions with possible IEDs all over. Share this post Link to post Share on other sites
rhaggan 10 Posted September 25, 2011 Believe it or not Smoke, Mac and myself where doing a CIED type mission and whee thinking about it. Share this post Link to post Share on other sites
mrcash2009 0 Posted September 25, 2011 I wonder if the engine would only limit to something like "run a crouch medic anim & spray sound loop ... countdown .... spawn relative graphic to floor at x position". Would be good if it has a real time draw feel to it. Then not only this we could have some city gang war missions :) Share this post Link to post Share on other sites
rhaggan 10 Posted September 25, 2011 I was thinking somthing along the lines of a pistol and then the ammo have the effect of creating a mark in a similar way that when an ied goes off it creates a mark on the ground. But that seems like it could be a work around. Share this post Link to post Share on other sites
Baraka 10 Posted September 25, 2011 I was thinking somthing along the lines of a pistol and then the ammo have the effect of creating a mark in a similar way that when an ied goes off it creates a mark on the ground. But that seems like it could be a work around. The SLX-Mod has own Splash-Effekts. Mr.Burns and me tryed it for our cal.68-Mod. Sadly we never got the trick, maybe you are more lucky (or talented). Here is an sample for spray as an hit effekt:sample With this you can spray everywhere you want (vehicles not i think). Hope this helps you. Share this post Link to post Share on other sites
rhaggan 10 Posted September 25, 2011 The only place cant see you hit effects are on the ground. Havent tried vehicals yet but there a few of us working on it atm so hopefuly we will get somthing working in the near future. Share this post Link to post Share on other sites
exikutioner 10 Posted September 26, 2011 Physically marking buildings that are clear would be a HUGE addition to Arma! Share this post Link to post Share on other sites
rhaggan 10 Posted September 27, 2011 We have all the paint done and the model done for the can and the textures done. Pictures to follow at some point in the near future. Just need a bit of help with a few issues. 1.) Getting the textures to remain invisable other than the actual colour. 2.) Applying textures to models. 3.) Writing config for spray can. 4.) Writing config for ammo (paint). Share this post Link to post Share on other sites
Guest Posted September 27, 2011 While you can keep this topic to show your wip work I advice you to ask any editing related questions in the editing forums: http://forums.bistudio.com/forumdisplay.php?f=92 Share this post Link to post Share on other sites