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SPC.Spets

unconscious

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Is there a way to put an IA spawn unconscious? so later you can revive him using ACE2 wonds system?

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Doesn't work in regard to being able to use ACEs medical system rather than just walking up and hitting heal.

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[unitname, time] call ace_blackoutall;

I found that by typing into google "ace set unconscious" first link too

hurray google

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