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Robster

Clutter on infinite terrain

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@Bush: That blurry you mentioned occurs when using some bis texture... yesterday i took that sand_co.paa thing from bis for the border, same which i was using for steepy hills and placed at IL looked as your roughgrass bottom pic... quite blurry...

Blur ground doesn't happen when you use your own textures on IL...

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Thanks Robster... I'll check that out...

All this messing around with my old scotland project has inspired me to start working on it a bit more...

New Sat layer - here we come! :)

B

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While I still believe it's not really possible to accurately control things on the infinite terrain currently, I'm curious to see what you guys come up with. I have some down time towards the end of the week, so maybe I'll jump in and see what I can sort.

Interesting reading none the less, good luck and I hope somebody finds a creative way to address things. :)

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