Psychobastard 136 Posted January 15, 2012 The towns are randomize selected. The numbers are only a note to know witsh number is witsh town. You can implement your own fixed town orders if you define them in the description.ext at the right place. Look into it and you find it. Use the numbers behind the towns and put it in your favourite order in an array. If you do this and do all right you can select your own new town route in the lobby settings before game is starting. regards Psychobastard Share this post Link to post Share on other sites
Hud Dorph 22 Posted January 22, 2012 -Psycho-;2075491']What other tools are important or usefull which i should to add?I am grateful for every suggestion. regards Psychobastard Sug for needs (i know its not in admin box). Revive script lobby option to turn off icbm looking forward to next ver. Share this post Link to post Share on other sites
Psychobastard 136 Posted January 23, 2012 https://dev-heaven.net/issues/28069 https://dev-heaven.net/issues/25795 ;) Half way is already passed. Thx for your suggestions! Share this post Link to post Share on other sites
scheve 1 Posted January 26, 2012 hello. i got a problem with the red side evolution game. when i wanne recruit some soldiers like crews or any thing else. atm i pres on it i get a error missing image file or some thing. than after i see no any crews or soldiers to recruit. i have arma 2 arma 2 operation arrowhead and british army and private military company. i have reinstal al of them again. have instal also only army 2 than after arma 2 operation arrowhead stil not resolve the problem. have deinstalt all and re install only opperation arrowhead. stil same problem. and the strange part is a buddy of me runs same as i got. arma2, arma2 operation arrowhead, british army, privet military company and hi dont got that problems to recruit soldiers.. also when a buddy of me is medic and build a field hospital hi whil get the ammo crate and a crate for healing or some thing. and when i chose medic and build a field hospital i whil gete nothing only the tent. its kinda strange how it works on my side. and realy dont know what i can do about it. and i dont know what is can do about this. please help gr scheve Share this post Link to post Share on other sites
Psychobastard 136 Posted January 26, 2012 Hi scheve, this sounds very strange. What exact version of Hohei Evolution RED did you play? (Island, CO, OA, A2) Can you explain what version of arma2 and oa you exactly use? (patches) I hope you did not use arma2free + OA. ;) regards Share this post Link to post Share on other sites
scheve 1 Posted January 26, 2012 (edited) -Psycho-;2096418']Hi scheve' date='this sounds very strange. What exact version of Hohei Evolution RED did you play? (Island, CO, OA, A2) Can you explain what version of arma2 and oa you exactly use? (patches) I hope you did not use arma2free + OA. ;) regards[/quote'] whel i have instalt arma 2 oa and also the free version. and strange part is a buddy of me got also the free version and have no problems. and we play on takistan version so its also oa. between points sorry for my bad english. thnx for info i am pretty frustrated and keep searching but grey hair is already growing on my head already. i have also try with remove the free edition and remove al arma versions and re instal arma2 first than operation arrowhead. and it whas not resolving the problems Edited January 26, 2012 by scheve Share this post Link to post Share on other sites
Psychobastard 136 Posted January 26, 2012 ArmA2free is not supported cause it isnt included the hole content of the comercial a2 version. Thats the reason for your error messages and missing stuff. regards Share this post Link to post Share on other sites
scheve 1 Posted January 26, 2012 (edited) -Psycho-;2096440']ArmA2free is not supported cause it isnt included the hole content of the comercial a2 version. Thats the reason for your error messages and missing stuff.regards i have removed the free version. and have got the payd arma 2 version. and i have re instald the arm2 pay version multi times scratch it..... i figuret that arm2 the pay version whas need to have start up first :P and i whas need to run steam in administration version. so far the recruit works going test the field hospital now..... and it works now too. sorry for the noob action here :D just start playing the game since few days. and thnx for the cool evolution game. :D Edited January 26, 2012 by scheve Share this post Link to post Share on other sites
kremator 1065 Posted January 26, 2012 Glad to have you on board :) Now you need OA for the full loveliness. Share this post Link to post Share on other sites
scheve 1 Posted January 27, 2012 Glad to have you on board :)Now you need OA for the full loveliness. i got operation arrow already. with british armed forces and private military company. only i wonder what that ace2 is actualy about is it only a server mode? or is it also need on your client side? gr scheve Share this post Link to post Share on other sites
kremator 1065 Posted January 27, 2012 I would get used to playing Evo with it as vanilla and therefore no ACE2 at the start. Although ACE2 is comprehensive in its scope (and does improve some aspects of gameplay) it is not to everyone's taste. Suck it and see. Share this post Link to post Share on other sites
Psychobastard 136 Posted January 30, 2012 Release Version 2.06 Hello all, after a longer break i want to release the new Hohei Evolution 2 - version 2.06. Many Thanks to everyone who tested before and to all they had reported issues and explain their ideas for new stuff. Due to your assistance, the list of changes and bugfixes has again become something bigger. What are the important changes and fixes: The most bugs found and fixed in the Red-Versions. Most of these errors was wrong classnames belonging to their versions. In future i think Red-Versions will be more atractive for every player. The strongest change is the implementation of a revive system. Or better call it injury system. I grabed the injury system from BonInf witch based on the original ArmA2 First Aid Module. The reason for this choice is that I think that this system is the most realistic, error-free and best performing system. Of course, it can be disabled in lobby settings. There was great progress in the game administration area. The tool is now completely developed and contains some powerfull tools to control the gameplay on a public server. Also some automatic functions are added that control the server. (autokicks) Playermarkers now are smoother and did not jump over the map if more than 20 players on a server. (i hope so, cause this can be tested only in real sittuation ;-) If all MHQ/AHQ spawnpoints depleted the battle will be failed! The number of avalible spawns can be set in lobby parameters. I build up an info hint system. This system shows the player in the appropriate situational possibilities and functions and is expecialy designed for newcomers. This system can disabled in the player own options in evo menu. The code was optimized for 1.60 oa patch and on the state of the art. ...and some other things i've forgotten here. DOWNLOAD: http://dev-heaven.net/projects/hohei-evo/files CHANGELOG: The hole changelog sice 2.05 Version number: 2.06.301- fixed: fixed a major bug in all A2 only versions that shut down the mission inintalization - fixed: unfliped vehicles sink in the ground (feedback needed) - fixed: Engineers cant build a FARP in Red versions on Chernarus (bug #26010) - fixed: after class AA soldier build a AA pod he can build a TOW pod (bug #25800) - fixed: add missing ranked weapons in version red, cherna, ace - fixed: player cant leave another player group he joined before (bug #25794) - fixed: possible to drop Tomahawk in the base. min distance up to 500m (bug #27069) - fixed: unlocked gameplay doesn't unlock recruitment feature (bug #27092) - fixed: own AI did not scored in TK counter (Bug #27325) - fixed: Enemys static guns will now be destroyed if no crew inside (bug #27227) - fixed: MHQ respawn immediately but the delay should be 60 seconds (Bug #27327) - fixed: bonus points are not given correct for air shipping (Bug #27334) - fixed: wrong weapon in ammo dropbox (bug #28127) - fixed: wrong classnames in red versions for AI recruiting (bug #28231) - fixed: on Chernarus version every 5 seconds it begins to rain and stop imediately. This repeat all the time. - changed: optimization of some functions - changed: add pipebombs to some ammo crates - changed: add missing vehicles to list for possible vehicles of lift action in red versions (bug #25807) - changed: if AI is recruited in base they dont droped with a parachute - changed: did some optimizations for 1.60 - changed: standard settings in lobby for max number of TK's from 5 to 3 - changed: standard settings in lobby for negative score by doing a TK from -2 points to -5 points - changed: clean up the Lobby Settings Menu - changed: if all MHQ and AHQ destroyed mission end as failed (task #28115) - changed: remove groundfog on Chernarus (groundfog only if it snow) - changed: reworked some ui screens - added: missing weapons (G36) and special items for ACE versions (feature #25799) - added: spectating script for admins (task #25797) - added: Revive System / Injury System, optional with lobby parameter (task #25795) - added: lightpoints for MHQ and AHQ (feature #27055) - added: lock/unlock button for AHQ/MHQ in admin dialog (task #25796) - added: info hints to show up the player by the way how the evo works (feature #27229) - added: another player marker system (Task #27225) - added: lobby option to enable/disable icbm support (feature #28069) - added: a smoother playermarker system Have fun with it! regards Psychobastard Share this post Link to post Share on other sites
cuppa 0 Posted January 30, 2012 The download seems to be corrupt, Is there any setting in the parmeters to make tanks respawn ,because i play with a friend and we dont feel like driving repair trucks around Share this post Link to post Share on other sites
Psychobastard 136 Posted January 30, 2012 Download works fine. Maybee you use an old winrar packing/depacking tool. Get the latest 7z packer to unzip the files. To your question: No! this is not planed. If you destroy your tanks it is your own bad. :p Spare your equipment or repair it. regards Share this post Link to post Share on other sites
cuppa 0 Posted January 30, 2012 Thanks it opens with 7zip just wont seem to open with winrar. Is it just tanks/apc/cars need repair or do planes and choppers. It just takes so long when only 2 people playing. Can you lift damaged tanks in a chopper. Share this post Link to post Share on other sites
Psychobastard 136 Posted January 30, 2012 Can you lift damaged tanks in a chopper. No, but you can lift the repair truck. ;) Planes and chopper did respawn in base. Only armed ground vehicles must be repaired in the field. That means normal transport vehicles (bycicles, atv's,...) did respawn in the base too. Share this post Link to post Share on other sites
cuppa 0 Posted January 30, 2012 Yea sweet good idea :) Can you turn of enemy air support or make less of them in the parma.. Thats what keeps taking us out before we even get to the battle hehe. Share this post Link to post Share on other sites
HazJ 1289 Posted January 31, 2012 You can change it in the lobby, Enemys Ground-to-Air Defence. Share this post Link to post Share on other sites
Psychobastard 136 Posted January 31, 2012 You can change it in the lobby, Enemys Ground-to-Air Defence. This is not right. Enemys Ground-to-Air Defence mean the Shilka's or Tunguska's at maintarget that defend the town against your own air assault. At the moment it is so: - Maximum patroling enemy air units --> 2 - if one of them are shoot down a timer get startet (delay is depending on players number on server, <5 player 10 minutes, <10 player 7,5min, else 5min) Two options for next version: - more different delays (maybee <3 player 20min and so on...) - a lobby option to disable enemy air support regards Share this post Link to post Share on other sites
HazJ 1289 Posted January 31, 2012 I thought that was jets shooting me down from behind :biggrin:. Share this post Link to post Share on other sites
HazJ 1289 Posted February 2, 2012 The revive is working all good but could you implement a button that you can press to respawn back to base instead of waiting for the timer to end or you could add a parameter in the lobby to choose how many seconds the revive timer counts down to. Share this post Link to post Share on other sites
zydu 10 Posted February 2, 2012 Hey Psycho, New version of Hohei Evo rocks, but we have big issue with it on our A2 only server. Short time after launch it crashes server. I've reported the bug on de-heaven, you will find some logs overe there too. Hope to see a fix soon. ;) Share this post Link to post Share on other sites
Psychobastard 136 Posted February 2, 2012 @zydu, thx for report mate. I had set two questions in your ticket. I can't see at the moment a problem that point your problem to evo. :confused: Can anyone else A2 user reproduce this issue? https://dev-heaven.net/issues/28320 Nice to see that someone play Hohei Evo in A2 to. @Haz, i think you have a wrong look at this injury system. It is not the time how long you have to wait for respawn. It's the time you have the chance had to revive on the battlefield. ;-) The time is set dynamic and is calculated by the strength of your injury. If you are heavy injured you had a shorter time before your live is ending. But of course it is possible to add a button for instant respawn. Until next version you can simply press escape and suicide yourself. regards Share this post Link to post Share on other sites
zydu 10 Posted February 2, 2012 Psycho, Maybe this will help you some how... http://forums.bistudio.com/showthread.php?62579-co30-Domination!-One-Team&p=1204268&viewfull=1#post1204268 It seems to be Arma bug, Xeno had similar issue some time ago. Share this post Link to post Share on other sites