Dwarden 1125 Posted August 7, 2011 terrain micro detail (bumps and rocks) would solve that ... the main problem is usually "too flat big surfaces" (e.g. big field, completely flat) then it gets twice worse w/o bush vegetations/rocks and no 'noise' in the coloring (tones of various grass types and heights etc) Share this post Link to post Share on other sites
Mr. Charles 22 Posted August 8, 2011 terrain micro detail (bumps and rocks) would solve that ... We need MOAR of that. Proving Grounds was really nice in this area. Loads of small foxholes, ditches beside the street and a dried up riverbank. Share this post Link to post Share on other sites
rye1 21 Posted August 8, 2011 Proving Grounds is great, great PVP map! Share this post Link to post Share on other sites
CaRaeLoCo 10 Posted August 9, 2011 this game is going to be epic Share this post Link to post Share on other sites
Winchester Delta_1 0 Posted August 9, 2011 Some small Islands like proving grounds would be nice for Arma 3 also :) Share this post Link to post Share on other sites
Flash Thunder 10 Posted August 10, 2011 Anything to assist in higher polygon/higher detail in terrain mesh is huge graphical improvement to me. Terrain quality in a game like Just cause 2 is something i would like to see in Arma 3. Like seen here: http://xbox360media.ign.com/xbox360/image/article/848/848248/just-cause-2-20080129091530064.jpg Share this post Link to post Share on other sites
twisted 128 Posted August 10, 2011 Anything to assist in higher polygon/higher detail in terrain mesh is huge graphical improvement to me.Terrain quality in a game like Just cause 2 is something i would like to see in Arma 3. Like seen here: http://xbox360media.ign.com/xbox360/image/article/848/848248/just-cause-2-20080129091530064.jpg just cause 2 terrain really is mostly amazing. arma2 feels a bit grittier but the sheer scale and density in JC2 is pretty damn impressive. runs smoothly as well. Share this post Link to post Share on other sites
metalcraze 290 Posted August 10, 2011 (edited) Just because BIS doesn't do mountains because they are not fun to play at in this game doesn't mean you can't do them like in JC2 (which, mind you, is a game with 6-7 years old graphics thanks to limiting console hardware, so mountains are just empty without any trees and turn into terribly looking triangles when far - so I can't see how JC2 terrain is more detailed) http://www.armaholic.com/datas/users/4-panthera_07.jpg ArmA1 user map Here Litos gets the point across better: So there's nothing stopping you from copying the whole JC2 island 1:1 ;) Edited August 10, 2011 by metalcraze Share this post Link to post Share on other sites
CarlGustaffa 4 Posted August 10, 2011 For mountain warfare, it's not what's on the mountains that makes them interesting, but what's between them - valleys and hidden route options. But mountains in just about all games I've seen remain squashed in order to fit them in, with resulting low altitudes that may rarely break the tree line as they often do in real life. In games, mountains will probably always remain big hills. :p I don't think panthera or litos have them (no offense). To date, only Takistan has had the best approach to mountains. Then again, it does start at 2000 meters altitude :) Share this post Link to post Share on other sites
metalcraze 290 Posted August 10, 2011 Takistan did them right gameplay-wise alright The problem with mountains that are more 'mountains' like on Panthera (or mountains like in JC2) is that they are a pain in the ass to cross or move on top of them effectively cutting away that area from being a part of the game which is what I've meant by 'not fun'. Takistani hills are just good enough gameplay wise. Share this post Link to post Share on other sites
Flash Thunder 10 Posted August 10, 2011 Was mainly talking about BIS islands not user created, also its probably more about the texturing and the type of maps they apply to the mesh then the actual mesh itself. Mountain side villages make for some awesome missions. Share this post Link to post Share on other sites
PuFu 4600 Posted August 10, 2011 Anything to assist in higher polygon/higher detail in terrain mesh is huge graphical improvement to me.Terrain quality in a game like Just cause 2 is something i would like to see in Arma 3. Like seen here: http://xbox360media.ign.com/xbox360/image/article/848/848248/just-cause-2-20080129091530064.jpg have you seen this: http://takeonthegame.com/full/wp-content/gallery/social-media/NORMALMAPPING.gif?9d7bd4 you don't need more polygons, but terrain displacement and tesselation would do wonders...doubt that will be there Share this post Link to post Share on other sites
jhoson14 10 Posted August 10, 2011 (edited) New Screenshots \o/ Edit: Give a check on Pcgamer site ;) Edited August 10, 2011 by jhoson14 Share this post Link to post Share on other sites
Flash Thunder 10 Posted August 10, 2011 (edited) have you seen this:http://takeonthegame.com/full/wp-content/gallery/social-media/NORMALMAPPING.gif?9d7bd4 you don't need more polygons, but terrain displacement and tesselation would do wonders...doubt that will be there Thats impressive :eek: NEW SCREENSHOTS http://www.pcgamer.com/2011/08/10/arma-3-exclusive-screenshots/ Dat graphics you can even see the viens in the guys arm wow BIS bravo Edited August 10, 2011 by Flash Thunder Share this post Link to post Share on other sites
papanowel 120 Posted August 10, 2011 T90 with railguns? Awesome pics :) Share this post Link to post Share on other sites
honkitonk 0 Posted August 10, 2011 The railgun tank is really ugly. Can't imagine they really want to put this "thing" in the game. Share this post Link to post Share on other sites
crazyirish93 10 Posted August 10, 2011 ^^ i didnt know arma3 was supposed to be a beauty contest of military equipment.. Share this post Link to post Share on other sites
Steakslim 1 Posted August 10, 2011 As if a lot of military hardware isn't ugly lookin. Share this post Link to post Share on other sites
purepassion 22 Posted August 10, 2011 to complete it: I totally like the way it looks! :p Share this post Link to post Share on other sites
Undeceived 392 Posted August 10, 2011 Awesome screenshots! Share this post Link to post Share on other sites
Mr_Wawachi 10 Posted August 10, 2011 Awesome pics ! Share this post Link to post Share on other sites
Steakslim 1 Posted August 10, 2011 You know an idea popped in my head now that I saw the new tank with the railgun. Soundmods.... I can see some modders having a blast making custom sounds for those cannons. Share this post Link to post Share on other sites
metalcraze 290 Posted August 10, 2011 The railgun tank is really ugly. Can't imagine they really want to put this "thing" in the game. I don't think it's a railgun tank. Maybe it's BIS trying to do to barrels the same thing that's going on with tank turrets now (e.g. they have angles to lessen the impact from explosive rounds or something) Regardless - the barrel really looks terribly ugly. Share this post Link to post Share on other sites
purepassion 22 Posted August 10, 2011 It is in fact a railgun ;) and regarding the asthetic aspect, its always subjective Share this post Link to post Share on other sites
metalcraze 290 Posted August 10, 2011 It is in fact a railgun ;) Damn it :mad: Share this post Link to post Share on other sites