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not so much.

So animating 10 times more weapons takes much more effort and mocap

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When you do MoCaps, it doesnt matter if a sword is just a metal pipe or a rifle is just an airsoft. Next to how much i wish to have more Mocap reload animations, i would only add them to elected weapons like launchers and maybe even HMG's. This would surely add a lot to the gameplay experience and propper reload times would even change the tactical gameplay but it sure does require a hell lot of work. But lets see what the team pulls off! :)

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Thanks for the new underwater screen shots. looks nice.

How about a bigger picture size though!? :)

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i don't understand why you would think MoCap is so easy to make. There is a lot of cleaning up to do with the said anims after the capture...Some less generic ones would be great though

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Since we're diving under the waters of Lemnos, this here image gallery could be inspiring:

(I'm waiting for this question to be asked: "if you crash a plane under the water, will it slowly rust, decay and get covered with moss and sea life?")

Edited by arigram

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...

No. 1

No. 4

...

Wouldn't the sea life on this wreck suggest that war has been going on for quite a while?

Edited by Sniperwolf572

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@wolf

Thats exactly what i thought at the very first second i saw these

and then i remembered the storyline:

After years of intense warfare against Eastern armies,[...]

so yeah, i think you are correct

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hint, read 1st post about new screens lurking in galery of official ARMA 3 group on STEAMcommunity ...

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Scuba diving! Does this mean we can fight underwater?

:) i see things flashing in my brain

hmm might not be the correct post... ^^

Edited by PurePassion

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*see Osprey back in new game*

*see Opsrey wreckage in new game*

I guess you can say

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??? i thought it was "ZOMG Future 'n' Laz0rs, we want arma 2 b4ck!!!!!!" ;)

Edited by PurePassion

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hint, read 1st post about new screens lurking in galery of official ARMA 3 group on STEAMcommunity ...

Thanks for the bunch of nice screens :)

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hint, read 1st post about new screens lurking in galery of official ARMA 3 group on STEAMcommunity ...

care to share?

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The post, i posted here might not be the first one ("looks good" by "wunderbar") but seems the only one usable

can we fight underwater?

so it might be a hint that we maybe can do exactly that. or its something completely else ^^

Edited by PurePassion

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I realized one thing, todays modern tanks should already have the active protection system (ARENA,TROPHY) and I think it is visible on merkava.

http://en.wikipedia.org/wiki/Trophy_active_protection_system

http://www.arma3.com/screenshots/scr07.jpg

http://media.steampowered.com/steamcommunity/public/images/apps/107410/2af6ec690984ad9df35ce0d75dbb4fb9b3357729.jpg

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will there be teh ability to load cars boats etc into chinooks c130 s by drive them into it and floating chinooks also could you push zodiacs divers etc into water

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Probably not. If in, probably a scripted solution that kinda works but doesn't look all great. Would work for me.

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http://media.steampowered.com/steamcommunity/public/images/apps/107410/6f71495eedf170861429965105ad4623f40575df.jpg

I know the game is not even considered alpha, but oh god. I see why people hate the bug helmets now.

I'm mixed in thinking they are blind, or they are mentally lacking. Either way they aren't seeing much because of those blinders.

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