Big Dawg KS 6 Posted July 27, 2011 http://forums.bistudio.com/showpost.php?p=1987366&postcount=4The attachto problem shown in the above link became broken in beta 80995. The last good beta was 79600. Did you ever put this on the CIT? Share this post Link to post Share on other sites
dukenukem. 10 Posted July 27, 2011 Getting more 'out of memory' errors/crashes compared to 79600. Is the new memory allocator introduced using more memory? Dumps sent to Dwarden. Share this post Link to post Share on other sites
alef 0 Posted July 27, 2011 What I mean by this is that you can have an AI 5km away from you and they will react to things that are going on around you. They will actively report units that are in front of you, rather than infront of themselves. I was unable to replicate this on any difficulty setting. I remember to have seen this as side effect in old #4253. The nearTargets information is shared for the group the unit belongs to. Will probably need a dedicated repro to prove it. uApmh2m9Oy0 Share this post Link to post Share on other sites
.kju 3239 Posted July 27, 2011 The CIT has a ticket for it: > AIs go in Combat Mode even if only their leader or a splinter group is in danger http://dev-heaven.net/issues/6601 Share this post Link to post Share on other sites
suma 8 Posted July 27, 2011 The nearTargets information is shared for the group the unit belongs to. Will probably need a dedicated repro to prove it. The CIT has a ticket for it:> AIs go in Combat Mode even if only their leader or a splinter group is in danger http://dev-heaven.net/issues/6601 While related, those are different issues. The issue described here is AI are reporting targets which are only seen by other units in the same group. I was not able to reproduce. Providing repro for other problems does not help, even if they may seem related. Share this post Link to post Share on other sites
f2k sel 164 Posted July 27, 2011 Did you ever put this on the CIT? I have now for both the attachto and vehicle bounce problem. http://dev-heaven.net/issues/22863 http://dev-heaven.net/issues/22864 Share this post Link to post Share on other sites