rexehuk 16 Posted August 6, 2011 (edited) Email the proof / method to Dwarden. No can do. It's been done, but the method is private to a certain group... seen talk of it on their forums. Pretty sure they've taken new developments out of the public non-registered domain. Unfortunately I'm no longer participating in Arma 2, so this thread will most likely no longer be updated. Edited August 6, 2011 by rexehuk Share this post Link to post Share on other sites
mr burns 132 Posted August 7, 2011 (edited) we will move to V2 aswell if the BAF & PMC fix is out coz v2 banned us all if we have it on+there are some mods that we use are not v2 yet! =WB=worldbrotherhood! I´ll make a mental note about updating the noBAF with v2 signature, in case you meant that one. Added v2 sig at the bottom of starting post. On a sidenote and further adding to this (now abandoned :confused:) thread, v2 signature for cal.68 mod is already available since v2 tool release, link can be found in it´s homethread :) Edited August 7, 2011 by Mr Burns Share this post Link to post Share on other sites
sickboy 13 Posted August 8, 2011 On a sidenote and further adding to this (now abandoned :confused:) thread, v2 signature for cal.68 mod is already available since v2 tool release, link can be found in it´s homethread :) Thanks Mr Burns; updated v2 sigs on SU for Cal68 :) Share this post Link to post Share on other sites
jedra 11 Posted August 8, 2011 OK, this may sound like a real stupid question, but how do I know what mods have V1 and what mods have V2. In the next couple of weeks I am releasing my server for public use and want to make sure I keep out as many of the nefarious scripters as possible. I could just switch my key-checking to '2' and see what mods get me kicked from my own server, but that seems like a long winded process! Share this post Link to post Share on other sites
ballou 10 Posted August 8, 2011 This may the wrong place to put this,So I appologise if its tn the incorrect place , as there seems to be a few threads relating to this I have my Arma 2 servers on v2 keys And its still be populated by cheats and hackers, as in respawn of the nimitz above base, server shutting down for no reason these are what i have seen this weekend particular on screen mesage relating to katy.de for cheats ans wanting money Share this post Link to post Share on other sites
sickboy 13 Posted August 8, 2011 (edited) Signatures enabled, and set to v2 only yes? keys\bi.bikey removed? Limited set of additional allowed signatures? Limited set of Mods? BattlEye enabled, and config files secured? http://forums.bistudio.com/showthread.php?t=121438 If still issues perhaps an idea might be to post all details, config files (passwords hashed out), rpt files, mission etc to a CIT ticket for analysis. Edited August 8, 2011 by Sickboy Share this post Link to post Share on other sites
ballou 10 Posted August 8, 2011 Signatures enabled, and set to v2 only yes? keys\bi.bikey removed? Not removed but can do that do Limited set of additional allowed signatures? Limited set of Mods? No mods running its vanilla BattlEye enabled, and config files secured? Yes and yes there way off the regular path I will monitor it this week and report next weekend Share this post Link to post Share on other sites