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[kh]jman

COOP35 ACE KH Hell of Corazol

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Mission Overview

COOP35 ACE KH Hell of Corazol

Hell of Corazol. Original Arma 1 mission by [KH]OneManShow. This version by [KH]Jman

Mission Requirements

ArmA2 version: Combined Operations

Island: Sahrani

Addons required: ACE, CAA1, OAC

Optional addons: ACRE

Mission Objectives

British Forces have been tasked to keep the peace for the last two years since US troops left Sahrani for the Chenarusian conflict.

The British contingency offers the only full time western peacekeeping force for the Islands.

British Forces operations HQ is situated on the southern Island which is loyal to the Sahrani government.

The Germans have agreed through NATO to fly over a small team of KSK special forces to provide deep recon and specialist support to the British Forces.

The KSK have one long range Landrover and an SUV flown in by the German Airforce plus two littlebirds.

An uneasy peace has existed in this time between north and south Islands with the northern Island cleansed of Russian troops two years ago and back under the control of the Sahrani government,

the population of the north island remains sympathetic to the Russian case for sovereignty. Now the Island of Sahrani is once again in turmoil.

Russian Forces have landed in the northern Island and overrun the strategically important town of Corazol.

We must not allow them to once again get a foothold on northern Sahrani.

German Forces are tasked to go in ahead of the British assault teams and recon Corazol and from a distance identify a safe landing zone for the British south of Corazol.

Once British forces are on the ground German forces are tasked to give full support.

We have an unarmed UAV above Corazol but unfortuanately its camera controls are damaged and we do not have time to repair it, however it is able to detect enemy strength in realtime.

This realtime data will be transmitted to all friendly forces. There are approximately 500 enemy infantry currently occupying Corazol.

KSK forces have one long range Landrover, an SUV and two Littlebirds. British forces have a Merlin, Chinook and an MHQ for support (only if necassary).

MHQ teleport is available from the British and German flagpoles. There is a repair pad in the HQ.

Medics may revive the severely injured in the field. All players may heal using medical suppiles.

An unconcious player will die after a period unless medical treatment is given. CPR will extend the player's life timer.

Press the escape key twice to respawn.

You will find weapons and ammunition in crates at your base.

Visibility may vary based on the weather conditions which will change throughout the missions duration.

Mission Features/Parameters

Time of day

Terrain detail

View distance

Weather conditions with player synced dynamic weather system.

ACE wounding system.

Enable/disable ACRE radios.

Special admin command system.

Enable/disable ACE stamina system.

Enable/disable AI wounding system.

Enable/disable civilian module. Uses new BIS Module Improvement Project.

Enable/disable ambient vehicle module. Uses new BIS Module Improvement Project.

Enable/disable ambient animal module. Uses new BIS Module Improvement Project.

Enable/disable sniper rifles in ammo crates.

Enable/disable TWS weapons in ammo crates.

Enable/disable crew served weapons in ammo crates.

Links

KH Forum Thread

Download Mission

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