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Cyper

Radio chat, custom name for HQ?

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[side,"HQ"] sideChat "Move to your position and wait for further orders!"

Is it possible to change the custom name ''Crossroad'' to something else? Because it seems like I don't get it working.

I've tried Name sideChat "Test 1-2" but the name I want doesn't show up.

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I knew a good solution but can't remember it...damn it.

But here is one thing you can do.

1. Place a unit somewhere and give it a name..for example "com".

2. In the init-line do

this setGroupId "HQNAME";

3. Now you can do

com sideChat "blabla";

It just a fake HQ, but it works ;)

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I knew a good solution but can't remember it...damn it.

But here is one thing you can do.

1. Place a unit somewhere and give it a name..for example "com".

2. In the init-line do

this setGroupId "HQNAME";

3. Now you can do

com sideChat "blabla";

It just a fake HQ, but it works ;)

Oh, thanks. I will try that!

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If I may correct you dga:

The command line is:

this SetGroupID ["HQNAME"]

Don't forget the brackets! If you need anything else, and if I can help, let me know. ;)

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Thanks. Worked really, really well.

There is actually one more thing I wonder. I use a certain background voice /ambient effects for some missions I am creating by using a trigger that repeat itself over and over agian. There is one problem with this: If I die while playing, and then load the game, the trigger wont be activated agian. This means that if someone dies when playing my mission the music/sound will dissapear.

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There's hardly a workaround for this. I'm using scripts to loop the ambiance sounds. It happens sometimes that the script wouldn't immediately activate after you revert from the last save point. Most of the times it works and sometimes it doesn't. Couldn't figure out why until yet.

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There's hardly a workaround for this. I'm using scripts to loop the ambiance sounds. It happens sometimes that the script wouldn't immediately activate after you revert from the last save point. Most of the times it works and sometimes it doesn't. Couldn't figure out why until yet.

Well.. is there anything I can do about it? Right now, there's a track that I play.

I tried to use it as a soundeffect but it didnt work. But as far as I know, environment sounds is always activated even if you reload. How do I add these?

Edited by Cyper

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