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Binkowski

US Marines

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m8 the units are awsome reminds me of the marines ive met in the sandbox:) similar gear :P so nice job on those m8, and enjoy playing around with them

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Extremely well done, one notice though - FROG in marpat woodland version has torso in Coyote Brown ;)

You can see it on the manufacturer's page:

https://www.epropper.com/products/142/category/49/FROG%20Combat%20Shirt.htm

(in order to see it you have to select fabric and then camouflage - marpat woodland ;) )

not all combat shirts are FROG, mine have OD not coyote Edited by The Spaceman

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Has there been an ACE 2 Config/Replacement made for these? They're Wonderful.

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Has there been an ACE 2 Config/Replacement made for these? They're Wonderful.

...x10... can´t wait for it :)

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Absolutly awesome work buddy,

I actually prefer the USMC units to US Army units in ARMA 2, but hate the fact that USMC units don't have access to such features as backpacks, so these are perfect!

My only critique's/requests to make the mod perfect would be the following;

Assistant Anti-Tank, Anti-Air, Automatic Rifleman and Machinegunner units.

Desert Marpat ILBE backpacks as well as a radio pack for the RTO

Ability for RTO to carry back/raidopack.

And maybe a few more troops with knee pads

Besides that, which for me are just little things I would like to see, an awesome mod, and now finally I can use USMC units with sufficient OA features.

Thanks for all of the work you put in man!

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Hey again, only found one bug with the guys, which you probably already know about.

On the desert squad leader model, in first person mode when you look down, the magazines in the pouches lack texture and are the same as the fabric of the vest, and the radio pouch and utility pouch on his upper chest are a flat green colour instead of being textured, besides that, no other bugs :) fantastic work!

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Assistant Anti-Tank, Anti-Air, Automatic Rifleman and Machinegunner units.

Desert Marpat ILBE backpacks as well as a radio pack for the RTO

Ability for RTO to carry back/raidopack.

And maybe a few more troops with knee pads

Wiggie: if you use / are willing to use the Robert Hammer weapons packs, the config I made and posted above adds a lot of the features you asked for (minus the radio stuff and new backpack skins, of course - I'm no artist). :)

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Does anyone else get a ctd when using the USMC (Desert) AT Rifleman (SMAW)?

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Hey, loving the new models especially the desert ones :D

Anyway just wanted to tell you that the 'AT Specialist (M136)' has an M136 launcher but no Rocket, he also has 8 M16 mags (IIRC) instead of the usual 6 which could be preventing the rocket from being added.

Keep up the good work :D

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Hey, loving the new models especially the desert ones :D

Anyway just wanted to tell you that the 'AT Specialist (M136)' has an M136 launcher but no Rocket,

Keep up the good work :D

Don´t worry. The AT4 is not a rocket anyway, nor is it rocket assisted. It fires the same way as a rifle bullet, but is fin stabilized. :rolleyes:

Great units by the way. Really like them.

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Don´t worry. The AT4 is not a rocket anyway, nor is it rocket assisted. It fires the same way as a rifle bullet, but is fin stabilized. :rolleyes:

Sorry, I meant M136 round/ammunition

I checked it just then and it's only for the the Woodland marpat AT Specialist (M136), the desert marpat version has an M136 round

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I have got problem with AT Rifleman SMAW (desert). After start mission game turn off...

Edited by 1986Marek

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The addon looks very good, but I dont love FROG suit. Do you want to see a version of these Marines, in which the units are wearing MCCUU-s?

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It took me awhile to get it signed (hopefully) correctly but...

ACE Replacement for Binkowski's Marines

Bikey and bisign included in case anyone wants those. Snipers, spotters, and pilots were left unchanged. I also changed the vehicle class names on the original units from Men (Woodland) and Men (Desert) to Bink Men (Woodland) and Bink Men (Desert) in order to avoid confusion with the ACE classes of the same name.

This replaces both the woodland and desert uniforms so you will need to be running @ACEX_USNavy for it to work. Please send me a PM if there are any problems.

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Thanks!

Anyone here mind doing a FR and Razor Team replacement? The AOR 2 from the old marines is still on them.

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sorry about the errors and everything. when i get home i'll work out the issues as soon as i have time. and i may work on a small marine force recon / marsoc project.

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sorry about the errors and everything. when i get home i'll work out the issues as soon as i have time. and i may work on a small marine force recon / marsoc project.

Can't wait to see it. BTW, Best Marine addon yet!

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sorry about the errors and everything. when i get home i'll work out the issues as soon as i have time. and i may work on a small marine force recon / marsoc project.

this is nice to hear binkowski i asked meatball something in that line to make an entire replacement pack for the ArmA2 USMC with your marines and hes Marsoc units.

one sollid pack:

replacement of soldiers crew and pilots etc ...

replacement of all Force recons

replacement of all Razor team members (however the last a little more variated to distinquis them from the regular FR guys)

maybe a large request but just a thought i tried to work on a replacement file for those MARSOC units but i bump on errors on the .paa however i want to learn it if you are planning something in this line ill step down they are your and meatballs units btw ;)

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