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stiff

Seize zones [Takistan] (SP)

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New duty "Pursue and Achieve" was added. You can select this new duty as a task.

*The task is called "My Duty" in Seize Zones.

Overview

Your team lurks near the enemy force that pursues it. Pursue them and destroy the target in the destination.

Achievement condition

Destroy the target in the bunker. Sweep away garrisons in the bunker and secure the site.

Kind of duty

- Request the bomber and destroy the barracks. (done)

- Destroy the radar by the satchel charge. (done)

- Destroy the HQ by the satchel charge. Capture the enemy commander. (WIP)

Limitation

The enemy infantry actually moves and constructs the bunker. Time until preparing of the duty might be long.

If you achieve this duty, it is repeated in a different place.

* There might be a strange position because it composes dynamically of the situation of the battlefield.

Evolution of Seize Zones

Some of a past specification are abolished. However, the principle doesn't change.

* This mission can play by Arma 2 + OA.

Takistan:

- US Army VS Takistan Army

ABOUT THIS MISSION

There is no scenario in this mission.

It is a purpose though it enjoys the combat generated at random.

Please know some principles to win.

TWO PRINCIPLES

1) If the number of construction of bunkers is little, the enemy's raid is also few.

2) The defense of the bunker where the construction position is far from the base is difficult.

About one

-Please make the construction of the bunker a minimum if it is not Height-end PC.

-Please construct a lot of bunkers if you want the fierce battle.

About two

-The encounter with the enemy increases when the travel time to the bunker is long.

-The probability that the bunker is seized by the enemy increases.

*****************

FEATURES and RELEASE

******************

V4.2

- Added: Destruction of HQ. (My Duty)

*"Capture the enemy commander" is not working yet.

- Added: Disposition of two or more armor vehicles. (My Duty)

*Tips, Deprive the enemy of AT weapons.

- Added: Transfer weapons. (My Duty)

*Weapons newly equipped by the duty are stocked. (Each duty)

- Added: Notification of hint that helps pursuit when delay of duty selection.

*Number two of your team will talk about the hint of the target discovery.

- Improved: The initial placement of the SF team changes every time at random.

*The case where AI is sometimes stuck in the building is helped.

- Improved: AI soldier's behavior.

- Fixed: There was a mistake in the handling of Z value of the location.

*The problem that occurs by the bomber request and the target destruction will disappear.

V4.1

- Added: Destruction of radar site. (My Duty)

- Improved: The bunker construction force is mechanized. (My Duty)

- Fixed: The destruction duty of the barracks did not occasionally end. (again)

V4.01

- Fixed: Dropping the bomb was not occasionally detected.

- Fixed: The destruction duty of the barracks did not occasionally end.

- Changed: The building occupation and the outpost construction interrupt temporarily when the My Duty is selected.

V4.0

- Added: Pursue and Achieve. (My Duty)

- Changed: Some menus that were able to be requested in an original team were deleted.

A basic specification is the same as the following.

http://forums.bistudio.com/showthread.php?t=118615

Please read this page if you play Seize Zones for the first time.

http://forums.bistudio.com/showthread.php?t=113971

******************

My Duty (Beta)

******************

You can accomplish the duty of a different category. There are five kinds of duties.

- Pursue and Achieve. (New)

- Anti Tank team leader.

- AT helicopter gunner.

- Tank gunner.

- Mechanized infantry

- Special forces (Fast rope insertion) * It is not in this map.

1) Notification by task hint of duty.

2) There is target information in a detailed task list.

3) The duty selection dialog pop ups if the marker in the target place is clicked.

* The function to evaluate the duty result has not been provided yet.

******************

ADDON LIST

******************

Addon is not required.

******************

CREDITS & THANKS

******************

- BIS/BIA for their great simulators.

- Trench Generator / Script generator by Benoist

- ArmA2 Single Player revive by norrin

- All add-on authors

Download (1MB/ZIP)

---------------------------------------------------

Thanks

Edited by stiff

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So to clarify, this is the latest Sieze Zones based on Takistan, but has a new feature, right?

Its not a whole new type of gameplay? Sorry I read above, but assuming its as described.

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So to clarify, this is the latest Sieze Zones based on Takistan, but has a new feature, right?

Yes!

Its not a whole new type of gameplay? Sorry I read above, but assuming its as described.

Yes!

The mission description was updated.

Thank you. :)

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Updated!

Some problems were corrected. :)

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Updated!

The destruction of the radar site was added.

The bunker construction force has been mechanized.

Enjoy :)

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thanks, look forward to trying this later

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Does this game dynamically add bunkers for me? Because I really just want to run around and fight, not run around and place bunkers.

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Updated!

The duty achievement became difficult a little because it had reinforced enemy's fire power.

As for the pursuit when the selection of the duty is delayed, the hint helps the discovery of the target.

:)

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Thanks Stiff, your mission is ever evolving. Great work.

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I played your missions for 3 years now , highest quality work.

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