konyo 14 Posted June 12, 2011 Ill start this topic off with a quick question? Were allowed to use BIS Models to re-texture and that etc? Right? So can i also use the stock models and add a proxy to it through the config for something ive made to add onto the MH60s? So if we can.. How would i add a proxy to it in the config, because obviously i cant add it into the stock model. In my config im using the standard MH60's base class? But cant figure out how to add my proxy onto it? Thanks in advance, konyo Share this post Link to post Share on other sites
PuFu 4600 Posted June 12, 2011 (edited) Ill start this topic off with a quick question? Were allowed to use BIS Models to re-texture and that etc? Right? So can i also use the stock models and add a proxy to it through the config for something ive made to add onto the MH60s?So if we can.. How would i add a proxy to it in the config, because obviously i cant add it into the stock model. In my config im using the standard MH60's base class? But cant figure out how to add my proxy onto it? Thanks in advance, konyo not possible to add a proxy model in a bined .p3d - you need to specify its positions in the model file. short version, what you are asking of is not possible Edited June 12, 2011 by PuFu Share this post Link to post Share on other sites
konyo 14 Posted June 12, 2011 not possible to add a proxy model in a bined .p3d - you need to specify its positions in the model file. shor version, what you are asking of is not possible Ok thanks for the reply, what about using the ArmA 1 Sample model? Can I use it in ArmA2? Share this post Link to post Share on other sites
PuFu 4600 Posted June 12, 2011 As long as you can edit the models, you can. I haven't tried any of the samples from A1 in A2, so can't tell which ones work and which don't (you'll need to edit the configs with A2 inheritance either way). The model.cfgs should(theory) work though Share this post Link to post Share on other sites
konyo 14 Posted June 12, 2011 As long as you can edit the models, you can. I haven't tried any of the samples from A1 in A2, so can't tell which ones work and which don't (you'll need to edit the configs with A2 inheritance either way). The model.cfgs should(theory) work though Yeah I did try this morning, need to re path all the textures too. Should be able to use the MH06S as a external reference? As they are the same helicopter. Thanks for all the help though :) Share this post Link to post Share on other sites