purepassion 22 Posted February 10, 2012 They are usually mounted on the nose . It might however also be a special version :) Share this post Link to post Share on other sites
m1n1d0u 29 Posted February 10, 2012 the first thing i noticed on those pictures that'es the fennek who have a real physic , it's not like drop a rock (the rock fall just straigh) now you can see the curve of the vehicule ! that's a really good job Share this post Link to post Share on other sites
lennard 447 Posted February 10, 2012 the first thing i noticed on those pictures that'es the fennek who have a real physic , it's not like drop a rock (the rock fall just straigh) now you can see the curve of the vehicule ! that's a really good job Yeah that's because of the added Physics engine. The lightning looks vastly improved aswell. Which is great. :) Share this post Link to post Share on other sites
paecmaker 23 Posted February 10, 2012 here you can take an easy look at those tiny beauties:*pics* That is definitely a little bird :) The only thing that seems little strange(more than the sensor ball is that all pics Ive seen from little birds is that they got also a different tail(but its the future so they probably changed it). And if they have the AH 6 they should also have the MH 6 version too(I hope). Share this post Link to post Share on other sites
Maio 293 Posted February 10, 2012 (edited) The only thing that seems little strange(more than the sensor ball is that all pics Ive seen from little birds is that they got also a different tail(but its the future so they probably changed it).And if they have the AH 6 they should also have the MH 6 version too(I hope). I cant tell for sure, but the tail does look thicker. Maybe it's based on the MD-520N < that one even has a sensor ball :D EDIT Nope it's the AH-6 (the actual model is still unknown) Edited February 21, 2012 by Maio Share this post Link to post Share on other sites
m1n1d0u 29 Posted February 10, 2012 yeah i know that's because they add physX but now you can really see how it gonna be ingame ! Share this post Link to post Share on other sites
Nicholas 5 Posted February 10, 2012 (edited) It is not the AH-6 or MH-6. To me, it looks like they've incorporated the light helicopter (Military Scout) from Take On Helicopters into the game. Edited February 10, 2012 by Nicholas Share this post Link to post Share on other sites
Dingo8 1 Posted February 11, 2012 (edited) It is not the AH-6 or MH-6. To me, it looks like they've incorporated the light helicopter (Military Scout) from Take On Helicopters into the game. Pretty sure this "Military Scout" IS the AH-6. I'm hoping the one in A3 will be the new AH-6I or perhaps some other modern/futuristic variant. I'm really pleased either way for the inclusion of this awesome flying machine. :D Edited February 11, 2012 by Dingo8 Share this post Link to post Share on other sites
paecmaker 23 Posted February 11, 2012 It is not the AH-6 or MH-6. To me, it looks like they've incorporated the light helicopter (Military Scout) from Take On Helicopters into the game. I think its the AH-6, however it got a slightly different tail"fins"(dont know what the "things" in the back are named) http://i558.photobucket.com/albums/ss24/Handumananians/ah-67.jpg ( look at the tail and you see its different, and hte lighthelicopter from the post above got the same tail as the ingame helicopter) So is it a special, future version of the AH6 or what? Share this post Link to post Share on other sites
jonneymendoza 10 Posted February 14, 2012 Hi all. i heard this game got delayed for a release by end of the year? is this true? Share this post Link to post Share on other sites
ArmAriffic 10 Posted February 14, 2012 Hi all. i heard this game got delayed for a release by end of the year? is this true? http://www.arma3.com/ the bottom right says Q4 2012 but there is no exact date Share this post Link to post Share on other sites
Undeceived 392 Posted February 15, 2012 Yes, there is a thread that discusses this delay. Also it is confirmed for quite some days now, since Maruk talked about it with Shacknews. Share this post Link to post Share on other sites
purepassion 22 Posted February 17, 2012 Here is a nice little post by Smookie who is now hired by BIS :) Share this post Link to post Share on other sites
Clarkey1 10 Posted February 21, 2012 @PurePassion Oh wow, I love smookies animation mod too, good to know he's on the team!:D Share this post Link to post Share on other sites
f27sharps 1 Posted February 23, 2012 http://www.bistudio.com/english/company/developers-blog/285-scanning-the-horizon-arma-3-in-2012 _ chemlights _ L-159 with 6 ASRAAM _ Radar station _ Mirrors _ Tactical in board monitor _ Littlebirds Share this post Link to post Share on other sites
papanowel 120 Posted February 23, 2012 The mirror screen for the Fennek is amazing :) Share this post Link to post Share on other sites
roberthammer 582 Posted February 23, 2012 Very nice i like it alot :) Share this post Link to post Share on other sites
myshaak 0 Posted February 23, 2012 (edited) AWESOME NEWS! Public beta BEFORE release? Revamped animation, UI, visuals, lighting? I don't know what to be excited about more! That's a lot of Render to Texture at a time... I wonder about the performance hit. Edited February 23, 2012 by Myshaak Share this post Link to post Share on other sites
cm. 10 Posted February 23, 2012 I know, adds so much immersion to driving vehicles it's not funny Share this post Link to post Share on other sites
roberthammer 582 Posted February 23, 2012 If that Render to Texture will eat too much FPS for you , you can disable it like in TKOH ;) Share this post Link to post Share on other sites
myshaak 0 Posted February 23, 2012 I know that you can disable it in TakOH, I just wonder what FPS difference would be if there were only 2 mirrors instead of 4 and an on-board screen(s) :) Share this post Link to post Share on other sites
Maio 293 Posted February 23, 2012 (edited) Ok list updated: Added RTT to the game engine section. Added working mirrors and MFD's to the gameplay section Added chemlights and the beret to the tactical gear & clothes section. Now I have some questions for BIS :D : We can see the solider in this screen wearing a T-shirt as his top. Does this mean that combat fatigues/clothes are now split into 2 sections, top and bottom or is it simply a "pants with t-shirt" one piece fatigue? Is that cilinder under the L-159 a targeting pod? Will there be a single modular "H-6" platform that can be equiped depending on the mission or will there be 2 platforms, the AH-6 and the MH-6? Will eye protection be an equipable in-game item? I'm asking this because I see a distinct lack of goggles on the solider models in this screens compared to old ones. Edited February 23, 2012 by Maio Strawberry Jam on black bread Share this post Link to post Share on other sites
antoineflemming 14 Posted February 23, 2012 So, better lighting (day and night), new animations (crouch looks new), customizable gear (Iranian with beret, probably an officer, black NATO soldier with a different helmet than the other soldiers), animated hands on wheels, new items (chem lights), RTT, better headlights (as in not just a circle of light), great looking graphics. They showcased a lot in those pics. Seriously can't wait for more dev blogs, and E3, and Gamescom, and that Alpha. Share this post Link to post Share on other sites
Tonci87 163 Posted February 23, 2012 I would also like to know if those Mirrors really behave like Mirrors or like Screens. If they behave like mirrors, then the guy on the passenger seat shouldn´t be able to see the same things the driver does. Share this post Link to post Share on other sites
-=seany=- 5 Posted February 23, 2012 If that Render to Texture will eat too much FPS for you , you can disable it like in TKOH ;) Having not played ToH, what is the FPS cost of having RTT screens active, anyone know? Share this post Link to post Share on other sites