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Arma 3: Confirmed features | info & discussion

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ss_preview_Arma3_screeenshot_EGcz_06.jpg.jpg?slideshow=true

What weapon is he handling (the man on the far left)?

Edited by Papanowel

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So, is that like a separate tattoo texture? I've heard tattoos are used with certain units, but would be wild to have in game :)

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Facial expressions or that guy is just ugly?

Amazing screens....

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no wonder the guy in the back is aiming on the one with the sunglasses.

clearly looks like a OFP2 fanboy to me.

screens looking great!

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OK ... list updated:

Added the eurogamer screens.

Raiguns on tanks.

Helmet mounted cameras.

Objects like tactical vests will have weight.

The game will feature more powerful sounds , similar to popular sound mods.

PvP will be improved.

Lemnos is the only ingame island.

Added Greek guerillas and PMC to independent.

Now for the Dev wishlist :

Shooting out of vehicles. ( Ivan had a certain giddy tone in his voice when he was talking about this one )

Integrated mod support.

Bleeding

British special forces and eastern naval infantry.

If I missed anything please let me know.

A dev can always slap me over the head if I added something that is not confirmed to the list.

Question for the devs : Will the player be affected by weight now that objects like vests have them ?

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OK ... list updated:

...

If I missed anything please let me know.

Excellent, thank you.

How about the definite "no's", things people asked about that won't be in, for logical reasons.

I managed to catch Lord I. talking about constraints of time and budget and possible implementation in future expansions of desirable things that couldn't make it into Arma 3, so not about these.

Btw, if BI wants a Greek face, I will be more than happy to lend my mug to the game, being typical and handsome and all.

Edited by arigram

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Excellent, thank you.

How about the definite "no's", things people asked about that won't be in, for logical reasons.

I can't remember the no's :p .

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British special forces and eastern naval infantry.

Please Bis, give us some SAS :p

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Btw, if BI wants a Greek face, I will be more than happy to lend my mug to the game, being typical and handsome and all.

Ivan said you're too ugly, true story :P

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Ivan said you're too ugly, true story :P

That is true, but I assumed they want all kinds.

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Don't know if it has been already mentioned, but in this video (

) Ivan mentions that one of their plans for the future is also possibility to customize your loadout on the vehicles or at least planes in the same way they're planning it for the weapons.

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Regarding the storyline, we are not able to say anything about it. We already know that the US is in disadvantage, therefore it might be reasonable that they have to buy weapon systems from other nations like we see it today.

I like the idea of freedom for the developers and all, and I really get your point, but using foreign weapons because of disavantage in war doesn't make any sense for me, there must be another good point (or, either, just that the developers wanted to use such weaponry, wich, for me, is a valid point in the development process. I may not like, but I can live with it).

The US has so many rifles that they simply donate them to allied nations. Now, 'would this conditions change in the 2XX0s?' is a good question.

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Did somebody else noticed that baton on left guy's belt?

So....?? it does not mean anything.

In some pre-release ArmA II screens (and even in ArmA II now) showed characters with flashlights and knives. Flashlights did not show up until Operation Arrowhead, and knives are not in the game.

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Edited by Nicholas

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OK ... list updated:

Added the eurogamer screens.

Raiguns on tanks.

Helmet mounted cameras.

Objects like tactical vests will have weight.

The game will feature more powerful sounds , similar to popular sound mods.

PvP will be improved.

Lemnos is the only ingame island.

Added Greek guerillas and PMC to independent.

Now for the Dev wishlist :

Shooting out of vehicles. ( Ivan had a certain giddy tone in his voice when he was talking about this one )

Integrated mod support.

Bleeding

British special forces and eastern naval infantry.

If I missed anything please let me know.

A dev can always slap me over the head if I added something that is not confirmed to the list.

Question for the devs : Will the player be affected by weight now that objects like vests have them ?

Is that from the radio show? They did record it, right?

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Ingame demos/playback options?

Was wondering about this as well. Maybe even a new addition to High Command, where commander can see his unit's view/radar?

Does this "camera" have any actual ability or is it purely cosmetic?

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Ok so im one of many who will buy a new computer just for this game, but i want to be sure that it'll run atleast on medium (normal) with 30+fps. What do u guys think about these components:

Intel® Core™ i7-960 3.2Ghz

MSI X58A-GD65, Socket-1366

Gainward GeForce GTX 570 1280MB PhysX

Corsair SSD Force 60GB SATA2, 2,5", 285MB/275MB/s

Would be gr8 if u devs (bis) could tell what u used when taking those screens :)

thx

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