daveygary1979 14 Posted May 20, 2011 (edited) the units are ready for the first release so here goes DAVEYGARY'S RANGERS These models are still in the beta phase so i am sure there are going to be a few issues, but hopefully not too many. The Rangers include; Team Lead Squad Lead Ranger (cqb) Ranger (Silenced) Ranger (40mm) Medic Marksman Automatic Rifleman Engineer Anti Armor Specialist Thanks; I would like to thank all involved including; The 2nd Ranger Battalion (www.atasteofwar.com/) - (alpha and beta testing aswell as script and minor editing) ShadowGB - (vertices painting and weighting help, some help with shadow and various other problems) Binkowski - (advice and help with many problems) Johannes - (use of his special forces models (gear outlines) and textures) bohemia Interactive - (use of the russian base model which i edited into the wonderful models before you) thank you Rabbity for the use of your multicam textures which unfortunatly i didnt use but gave me the idea to reskin the models in a higher resolution pattern and for everyone else that has helped me along the way it was appreciated!!!! I am also going to include my ESS Tactical Sunglasses mod, i know a few of you guys has asked me about them so here they are, These also include; HGU 56 FLIGHT HELMET GENTEX MFS MAXILLO FACIAL SHIELD FOR HGU 56 FLIGHT HELMET HGU 56 FLIGHT HELMET (VISOR DOWN) ESS GLASSES (clear,yellow,black) ESS ICE NARO WITH COMTAC II, SURFIRE AND RHINO MOUNT (arma 2 oa us army vanilla) Thanks to Christian1984 for all your help getting these ingame! Models include; Rangers.pbo, Rangers.daveygary.bikey ESS_Tactical_sunglasses.pbo ESS_Tactical_Sunglasses.daveygary.bikey daveygary_backpacks.pbo Links; Rangers and Shades http://www.gamefront.com/files/20443136/rangers.rar http://www.gamefront.com/files/20444089/ess_tactical_sunglasses_rar http://www.gamefront.com/files/20433811/daveygary_backpacks_rar Thank you all for your patience!!!!!!!!! Edited June 15, 2011 by daveygary1979 Image > 100kb Share this post Link to post Share on other sites
SgtVebo 10 Posted May 20, 2011 YES! Congrats on release, and stay safe overseas. Share this post Link to post Share on other sites
lennard 447 Posted May 20, 2011 Nice! Downloading right now. Share this post Link to post Share on other sites
GD Mast 0 Posted May 20, 2011 Nice surprise, thank you! Share this post Link to post Share on other sites
m1n1d0u 29 Posted May 20, 2011 wooow very nice ! testing asap ;) Share this post Link to post Share on other sites
papanowel 120 Posted May 20, 2011 Cheers :) Like minidou I'll test this asap. Share this post Link to post Share on other sites
glowbal 13 Posted May 20, 2011 Congratz on the release! Testing now. Share this post Link to post Share on other sites
papanowel 120 Posted May 20, 2011 (edited) I've got an error with the gloves1_co.paa when we launch a mission. Your units are really nice ;) Edited May 20, 2011 by Papanowel Share this post Link to post Share on other sites
glowbal 13 Posted May 20, 2011 I've got an error with the gloves.paa when we launch a mission. Same here. Share this post Link to post Share on other sites
cole 0 Posted May 20, 2011 (edited) is it just me or did these came out of nowhere? : p they look very detailed from the screenshot, definitely got my download. Edited May 20, 2011 by Cole Share this post Link to post Share on other sites
Brainbug 10 Posted May 20, 2011 Cool stuff! very detailed textures, and scaringly close to the real thing! Who needs Arma3 when we have these ;) Share this post Link to post Share on other sites
lao fei mao 21 Posted May 20, 2011 Descent units! By the way, I've found some error reports: "Warning Message: Cannot load texture 2ndrangers\data\gloves\gloves_co.paa. Warning Message: Cannot load texture 2ndrangers\data\gloves\gloves_nohq.paa. Warning Message: Cannot load texture 2ndrangers\data\gloves\gloves_smdi.paa. Warning Message: Cannot load texture 2ndrangers\data\env_land_co.paa. Warning Message: Cannot load material file 2ndrangers\data\pyle.rvmat. Warning Message: Cannot load material file 2ndrangers\data\us_soldier_body_wound1.rvmat. Cannot load material file 2ndrangers\data\us_soldier_body_wound1.rvmat Warning Message: Cannot load material file 2ndrangers\data\us_soldier_body_wound2.rvmat. Warning Message: Cannot load texture c1987_tactical_sunglasses\tex\rhino_as.paa." Expecting your update! Share this post Link to post Share on other sites
[kh]jman 49 Posted May 20, 2011 (edited) Great work!. One issue, ESS_Tactical_Sunglasses.daveygary.bikey and Rangers.daveygary.bikey should be pbo bisigns. I'm guessing those are the daveygary.bikey atm of which you just need one. ;) Thanks. Edited May 20, 2011 by [KH]Jman Share this post Link to post Share on other sites
1in1class 0 Posted May 20, 2011 Wow, some really nice work. Keep it up. Share this post Link to post Share on other sites
supergruntsb78 67 Posted May 20, 2011 ohhh you are bad releasing this at the same time as the Pracs files , man ..... now players have got to choose wich to test (and play) first :p realy cool troops :) cant wait to put them againt pracs troops :p Share this post Link to post Share on other sites
{G&L}ACF{SCOTDG} 10 Posted May 20, 2011 (edited) Took this quick shot - Rangers on patrol in Afghanistan http://i1228.photobucket.com/albums/ee455/Ross_Kyle/Ranger_TL_1.jpg Edited May 20, 2011 by {G&L}ACF{SCOTDG} Share this post Link to post Share on other sites
daveygary1979 14 Posted May 20, 2011 (edited) problem fixed new models up now (this is the public release of my units customized release and i forgot to change the glove rvmats lol) links on front page. Edited May 20, 2011 by daveygary1979 Share this post Link to post Share on other sites
lao fei mao 21 Posted May 20, 2011 (edited) @Daveygary, Thanks for you update! The gloves errors was solved, but these problems are still there: "Cannot load material file 2ndrangers\data\pyle.rvmat. Cannot load material file 2ndrangers\data\us_soldier_body_wound1.rvmat. Cannot load material file 2ndrangers\data\us_soldier_body_wound2.rvmat." I just took the liberty to unpbo your file, and found the reason, in config.bin, under the rb_teamleader/Wounds: mat[] = { "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds2.rvmat", "2ndRangers\data\pyle.rvmat", "2ndRangers\data\us_soldier_body_wound1.rvmat", "2ndRangers\data\us_soldier_body_wound2.rvmat" }; Delete all the ' 2nd' in front of Rangers, then the right path name was given, no any mistakes then. By the way, your units are really cool, should consider make a replacement to replace the normal US infantry team! Edited May 20, 2011 by Lao Fei Mao Share this post Link to post Share on other sites
Laqueesha 474 Posted May 20, 2011 Love the new glasses and helmets! Good work. ;) Share this post Link to post Share on other sites
ei8ght 11 Posted May 20, 2011 super model as well as helmets, thank you for the prompt correction. A chance to see your unit with the ACU? Share this post Link to post Share on other sites
ray243 11 Posted May 20, 2011 Can we have a ACE variant? That would be great! Share this post Link to post Share on other sites
DrunkenVeteran 10 Posted May 20, 2011 Congrats on the release man, looking good! Share this post Link to post Share on other sites
victim913 10 Posted May 20, 2011 Thank god someone finally made professional looking Rangers. If I have to see one more Specops addon using the same Force Recon, Delta models I think I'll go crazy. The helmets are terrible and every spec ops in the entire world all look the same. You can't just repaint FR and call them Rangers. So once again thank you for a GOOD addon. You didn't leave much to complain about. I love the helmets especially. My (useless) input: -Their pants look too tight. Not baggy enough. -Maybe cause they don't have knee pads. Give them knee pads on both knees and they would look perfect. And it would probably get rid of the tight look of their pants. -Their ammo vests look like they should come down just a tad pit more. -Something looks odd in the crotch. It looks fine when they stand still with no weapons, but with weapons they have one foot forward and it stretches that section. It only stretches a small area of camo, so it takes the light brown color and stretches it but no the green or other colors. No big deal just makes it look stretched out as opposed to looking natural. Not sure how to explain it. Anyway, on a scale of 1-10 they are at a 9.8. Really great work. Share this post Link to post Share on other sites