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SysterYster

Stationary defenses reloading times

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Perhaps someone could point me to how I can increase the stationary defenses reloading times in the warfare game scope.

I have found a similar reloading times reference in the \server part of the module for artillery (......[8,3]) , and i wonder what I would have to put in the field to make it permanent(or infinite)?

regards

SysterYster

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Perhaps someone could point me to how I can increase the stationary defenses reloading times in the warfare game scope.

I have found a similar reloading times reference in the \server part of the module for artillery (......[8,3]) , and i wonder what I would have to put in the field to make it permanent(or infinite)?

regards

SysterYster

Hey I don' t know if this will work or what you are looking for but CELERY gave me this good script- Unlimited ammo made simple

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Put this in the init field of the desired unit:

this addEventHandler ["Fired",{[_this select 0,getNumber (configFile/"CfgAmmo"/(_this select 4)/"explosive")] spawn {if (_this select 1==1) then {sleep 0.75};_this select 0 setVehicleAmmo 1}}]

And it will have unlimited ammo with no need to reload, no scripts or anything else required! Works on vehicles, too. There is a check for explosive ammo to limit the full auto spammage of rocket and grenade launchers, but the sleep time can be edited or deleted

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