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simio7331

There must be something I'm missing - intro camera

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I can't get my intro camera to work right. I've gotten all the way to the point to where I hit preview, I see my intro but it never switches to the mission so I can play it.

Here's my script

showcinemaborder false;

titlecut [" ","BLACK IN",1]

_camera = "camera" camcreate [0,0,0]

_camera cameraeffect ["internal", "back"]

;comment "13:04:19";

_camera camPrepareTarget [85122.47,63874.23,-5382.16];

_camera camPreparePos [4791.08,4552.21,14.82];

_camera camPrepareFOV 0.234;

_camera camCommitPrepared 0

@camCommitted _camera

~4

;comment "13:05:50";

_camera camPrepareTarget [-32604.41,92145.30,-30586.79];

_camera camPreparePos [4848.72,4583.64,7.45];

_camera camPrepareFOV 0.731;

_camera camCommitPrepared 0

@camCommitted _camera

~4

;comment "13:10:23";

_camera camPrepareTarget [-18655.99,-92596.75,-669.67];

_camera camPreparePos [4860.36,4596.41,1.91];

_camera camPrepareFOV 0.808;

_camera camCommitPrepared 0

@camCommitted _camera

~2

player cameraEffect ["terminate","back"];

enableradio true;

camDestroy _camera

end1=true;

exit

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I can't get my intro camera to work right. I've gotten all the way to the point to where I hit preview, I see my intro but it never switches to the mission so I can play it.

Here's my script

try this at the end instead, just a slight variation, as it seems that its not ending correctly.

player cameraEffect ["terminate","back"]

camDestroy _camera

#end

exit

Edited by Bigpickle

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Hi,

You have to terminate the camera:

_camera cameraEffect ["terminate","back"];
camDestroy _camera;

_neo_

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