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sickboy

Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!

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I'm trying to get some sense of the source changes you apply, but unfortunately there are quite a few commit messages only containing the letter 'm' ... ?

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m - minor

---------- Post added at 11:19 ---------- Previous post was at 10:55 ----------

I shall try to minimize them even further :)

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Is this where you put in requests for mods to be added to SU..:confused:

.

Edited by HR4 Elite

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Sorry if I missed it, what is the current state with the ping numbers missing from the game browser?

I find it currently very hard to determine a joinable game that way at all.

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Sorry if I missed it, what is the current state with the ping numbers missing from the game browser?

I find it currently very hard to determine a joinable game that way at all.

Check http://dev-heaven.net/issues/24018#note-2

---------- Post added at 15:18 ---------- Previous post was at 15:18 ----------

Is this where you put in requests for mods to be added to SU..:confused:.
No, here http://www.six-updater.net/p/support.html#disqus_thread

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With the update I got today, I was given the install dialog again (although it was already installed) and I had to choose the directory where to install again, too. I.e. it didn't pick up my existing installation directory. Report-worthy?

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With the update I got today, I was given the install dialog again (although it was already installed) and I had to choose the directory where to install again, too. I.e. it didn't pick up my existing installation directory. Report-worthy?
Negative, by design. Noticed an issue during minor upgrade and decided to play it safe and change the product code for major upgrade :)

Normally following updates will again be as usual.

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Btw, great idea to always show the first column!

---------- Post added at 19:13 ---------- Previous post was at 19:13 ----------

Negative, by design. Noticed an issue during minor upgrade and decided to play it safe and change the product code for major upgrade :)

Normally following updates will again be as usual.

Even picking up the existing installation directory?

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Even picking up the existing installation directory?
Not sure if my edition of InstallShield (Limited Edition) would support adjusting that behavior but can look into it, not sure if there's a ticket on it already.

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Not sure if my edition of InstallShield (Limited Edition) would support adjusting that behavior but can look into it, not sure if there's a ticket on it already.

I added one :D

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Getting a loooooot of useful feedback and bug reports by rfc; Very helpful, thank you, appreciated!

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Six Updater v2.6 RC4 released!

Major thanks to rfc and LoneStar for most awesome and useful feedback!

Thx! Btw, the link is kaputt.

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Question: why does 'verify and repair' action attempt to redownload the whole mod again and including the .pack folders?

Can it just check the checksum and just download the files that checksums do not match? Reason i ask is cos i delete .pack folders for infrequently updated mods and its a pain to redownload the whole mod just to fix 1 small corrupt file, as download speed is slow using SU...

If its by design then never mind, thanks

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Six Updater v2.6 RC4 released!

http://www.six-updater.net/2011/09/six-updater-v26-wip-report-4-rc4.html

Major thanks to rfc and LoneStar for most awesome and useful feedback!

Question: why does 'verify and repair' action attempt to redownload the whole mod again and including the .pack folders?

Can it just check the checksum and just download the files that checksums do not match? Reason i ask is cos i delete .pack folders for infrequently updated mods and its a pain to redownload the whole mod just to fix 1 small corrupt file, as download speed is slow using SU...

If its by design then never mind, thanks

Put the pack path to another harddrive if space on your game drive is an issue. http://six.dev-heaven.net/wagn/Six_Updater+FAQ#How%20to%20put%20.rsync/.pack%20folder%20in%20a%20different%20folder/drive

If download speed is slow with SU but fast otherwise, something is wrong.

For starters exclude SU and all included tools from your Antivirus / Security suite, that's the main cause of slow behavior. See http://dev-heaven.net/issues/22590#note-5

There's a few little things I can do still.

---------- Post added at 15:01 ---------- Previous post was at 15:00 ----------

Lastly, if you still want to delete the .pack folder, that's fine,

just run Convert first next time you want to update it, and then Install or Update.

No need to run Verify and Repair unless you deleted/added/overwritten files in the modfolder your self.

---------- Post added at 15:18 ---------- Previous post was at 15:05 ----------

Also added a ticket to improve the behavior - there should be no need to convert manually, SU should take care of it. http://dev-heaven.net/issues/24271

Edited by Sickboy

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Put the pack path to another harddrive if space on your game drive is an issue. http://six.dev-heaven.net/wagn/Six_Updater+FAQ#How%20to%20put%20.rsync/.pack%20folder%20in%20a%20different%20folder/drive

If download speed is slow with SU but fast otherwise, something is wrong.

For starters exclude SU and all included tools from your Antivirus / Security suite, that's the main cause of slow behavior. See http://dev-heaven.net/issues/22590#note-5

There's a few little things I can do still.

---------- Post added at 15:01 ---------- Previous post was at 15:00 ----------

Lastly, if you still want to delete the .pack folder, that's fine,

just run Convert first next time you want to update it, and then Install or Update.

No need to run Verify and Repair unless you deleted/added/overwritten files in the modfolder your self.

---------- Post added at 15:18 ---------- Previous post was at 15:05 ----------

Also added a ticket to improve the behavior - there should be no need to convert manually, SU should take care of it. http://dev-heaven.net/issues/24271

Hi, thanks for fast reply.

Ok first SU is slow because i don't have mirrors near my location. HTTP downloads etc fast cos i use accelerator/content already cached on proxy somewhere. Not main issue here, but thanks for addressing it.

Could u explain what does 'convert' action do? Lets say i download the same version of @soundmod off the BIS forum as the version available on SU. Then i manually extract the folder.

Regarding convert manually, isn't there an option to not autoconvert in the options? Keep that option there, for those of us who do not want to convert some mods due to whatever reason?

Thanks as usual. :p:D

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Convert converts the modfolder to SU, so add .rsync subfolder with .pack and the packed data, ready to update from the network.

Yes AutoConvert Options are available in the Options. Read the tooltip for details.

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What i was asking was, if i got a modfolder corrupted and had to do a 'verify and repair' on it and the .pack folders were deleted, could SU just download just the corrupted file(s) instead of the whole mod again?

Thanks

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Yes, Convert first, then Verify and Repair.

---------- Post added at 16:47 ---------- Previous post was at 16:45 ----------

Btw, do you really have that low diskspace across all your available disks ?

Not enough space on a SSD I can understand, but that's why you can set the Pack Path elsewhere, to a normal harddrive.

While the pack data is also the smallest of the available data.

Edited by Sickboy

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Not sure if it happened before the latest updates but this is the 3d time I have lost the mod priority orders I set?

Is this by design or should it be saving the priority I set for mods?

Also, being relatively new to all this and ARMA 2, does the mod load order really matter?

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Not sure if it happened before the latest updates but this is the 3d time I have lost the mod priority orders I set?

Is this by design or should it be saving the priority I set for mods?

Also, being relatively new to all this and ARMA 2, does the mod load order really matter?

Do you set priorities in Mods, or in CustomRepos -> Mods?

The latter isn't supported yet as they are dynamic in memory objects, no database backing.

For well designed addons the load order matters little, except when you have 2 addons modifying the same thing, or have a newer version of a pbo in some folder and older version in another.

Lastly, SU has dependency based priority which takes precedence over custom priorities.

Also if a major upgrade is performed, answer 'No' to the removal of database and configuration files or you'll loose more settings than just Mod Priorities ;)

---------- Post added at 09:39 ---------- Previous post was at 09:15 ----------

Reproduced the issue: http://dev-heaven.net/issues/24331

Will release a first v2.7pre build soon.

---------- Post added at 10:01 ---------- Previous post was at 09:39 ----------

Solved in v2.7pre2, http://dev-heaven.net/issues/24331#change-108496

Didn't plan to release it already but so it goes :P

Contains already quite some nice performance improvements, especially for Updating/Installing or Verify/Repair.

More on that in the first WIP report coming weeks.

Quick changelog:

Edited by Sickboy

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For those hosting CustomRepos (or planning to):

It seems that the recently released Apache 2.2.20 causes issues for zSync transfers.

2.2.19 works fine; http://apache.xl-mirror.nl/httpd/binaries/win32/httpd-2.2.19-win32-x86-openssl-0.9.8r.msi

In the meantime looking into it, might be a configuration issue, otherwise it's up to the zSync author.

http://dev-heaven.net/issues/24377

Edited by Sickboy

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Do you set priorities in Mods, or in CustomRepos -> Mods?

Well, I just assign a priority in the field, so I suppose it's in Mods.

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Yes, Convert first, then Verify and Repair.

---------- Post added at 16:47 ---------- Previous post was at 16:45 ----------

Btw, do you really have that low diskspace across all your available disks ?

Not enough space on a SSD I can understand, but that's why you can set the Pack Path elsewhere, to a normal harddrive.

While the pack data is also the smallest of the available data.

I don't want to waste space storing redundant files, and it also slows down defragging.. :P

I think its good now, set the .pack path elsewhere already. Thanks for all the help

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