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ArmA 2 site hacked

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Up until a short while ago posts about Arma 3 were widely met with that same response. It would not be wrong to say the the current engine is probably pushing the very limits of its abilities, it wouldn't be surprising that BIS went for an overhall. Meanwhile Outerra is planned to include the sort of capabilities that Arma would need.

It is a mil sim, not just and infantry sim, so the massive potential of the Outerra engine would make it a more complete simulation. Which would increas it's saleability massively in the real money winning market...the Military.

Yes it's speculation but that's all that's left to do right now.

I believe that the day BIS decides to license an outside engine, is the day they are signing an agreement with id Tech for their 5 year old outdated engine to make another COD clone :icon_rolleyes:

I just don't see them licensing somebody else's engine. That isn't who Bohemia Interactive is. I mean.. last I heard they had some 130+ employees. What else are they supposed to be doing if they license somebody elses engine? :p

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but quite clearly the Outerra references are nothing but internally generated fantasies :)

don't say that its been conjured... look harder...

But there is no doubt that outerra is beyond bis' capability... for now...

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Havnt read anything but i hope it has something to do with:

Arma3

Outerra

Physic Engine

Total destroyable buildings and enviroment like in good ol Red Faction, or Soldner.

That is because there's actually referances in the clues BIS left pointing to Outerra! Great job, you are one of the few who actually spotted them!

Up until a short while ago posts about Arma 3 were widely met with that same response. It would not be wrong to say the the current engine is probably pushing the very limits of its abilities, it wouldn't be surprising that BIS went for an overhall. Meanwhile Outerra is planned to include the sort of capabilities that Arma would need.

I take your response is based on your first hand, long term experience as a developer with a handful of different game engines, including BIS, yeah? May i see your resume please, i am planning on making a game myself these days

It is a mil sim, bot just and infantry sim, so the massive potential of the Outerra engine would make it a more complete simulation. Which would increas it's saleability massively in the real money winning market...the Military.

Yes it's speculation but that's all that's left to do right now.

Speculation is based on some sort of evidence (even if incomplete). What you are doing is called dreaming.

One day they are going to have to kill that engine and move on. Because your statement concludes that arma 2 still has the same engine as OFP but revamped. Pointless to keep moving down the same road. Eventually there is nothing new you can do with it.

oh hold on! i thought the wannabes game developers basket was full...my bad...make room for another one please...

don't say that its been conjured... look harder...

But there is no doubt that outerra is beyond bis' capability... for now...

Are you talking about that Outerra engine which is still to be finished, with no real date even for a RC version, that i am aware about? Or is it different one, which have been tested by the industry already? I wonder...

FPDR

Edited by PuFu
incomplete sarcasm

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I find it odd thay you never hear such complaints in the CoD community, while that was based on the quake3 engine which is older than god.

And I find it odd that you havent noticed that the last 3 COD games didnt bring anything new. I love the arma engine, Im just saying that eventually there is a brick wall that will not allow you to do what you want with it. So next time you think im complaining, use your reading eyes and take it as an observation that I was making.

Got troll?

oh hold on! i thought the wannabes game developers basket was full...my bad...make room for another one please...

FPDR

Thanks bud, keep you a spot at the table for you with your arrogant buddy up there. If I cant express my opinion without being attacked and have to read your garbage, then there is a serious problem here.

Edited by pbishop

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That is because there's actually referances in the clues BIS left pointing to Outerra! Great job, you are one of the few who actually spotted them!

You trollin or am I just oblivious? :icon_rolleyes:

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The problem with people talking about other engines is that they do this:

ArmA2 capabilities + Engine x capabilities = Awesome game

While in reality you would lose the old engine so it would be more like this:

ArmA2 capabities + Engine x capabilities - ArmA2 capabilities = ???

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And I find it odd that you havent noticed that the last 3 COD games didnt bring anything new. I love the arma engine, Im just saying that eventually there is a brick wall that will not allow you to do what you want with it. So next time you think im complaining, use your reading eyes and take it as an observation that I was making.

Got troll?

Don't forget, Kotick didn't want to use any of his precious billions to develop any kind of new tech so Modern Warfare 3 will still be using the SAME engine as the past... 4? titles have now.

Kotick is #winning !:yay:

Edit:

Well.. ArmA2Official sure did get a bunch more subscribers just now :D

Edited by WackyIraqi

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Thanks bud, keep you a spot at the table for you with your arrogant buddy up there. If I cant express my opinion without being attacked and have to read your garbage, then there is a serious problem here.

Because your opinion, as you stated it, is based on proper savy information, or first hand experience? Which of the two? Or was it based only on your "gamer gut feeling"?

Sorry "bud" but you seem to really know what you were saying there, being so confident about BIS hitting the wall with their ongoing development on the RV engine not that far in the future.

Please excuse my non-professional 2 cents on the matter in that case

Edited by PuFu

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I take your response is based on your first hand, long term experience as a developer with a handful of different game engines, including BIS, yeah? May i see your resume please, i am planning on making a game myself these days

There are limitations on the way we can interact with water, the AI still struggles with pathfinding and with each release, although the maps get larger, they are balanced between greater size and detail aginst making the demand on player's systems too heavy.

All aspect's of this engine are clearly being improved but you don't have to be an expert to realise that newer technology means possibilites could be expanded further.

You don't need to provide concrete evidence for every single thing you say, especially on a forum. There would be very little conversation in the world if that were the case.

Speculation is based on some sort of evidence (even if incomplete). What you are doing is called dreaming.

My speculation is based on the first clue, the map which covers an area far greater than the current engine is capable of and the words "The World Will Change" which of course are open to interpretation.

I would also like to say that the way you have been talking to other forum user's throughout this thread has disgraceful and rude. There is no need for it, especially here.

Edited by .Taffy

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All aspect's of this engine are clearly being improved but you don't habe to be an expert to realise that newer technology means possibilites could be expanded further.

And what exactly would you call what Suma, Gaia, Dwarden and all other BI programmers do on a daily basis? Are they just digging up old forks from the Poseiden svn?

"Oh hey Maruk, think I'll introduce this AoTC feature finally because folks want more features. I'll wait a couple months before I add that Render-to-Texture feature I worked on back in '99"

What exactly would you call Render-to-Texture? AoTC? More detailed flight models? These not "newer technology" and "expanding possibilities"?

My speculation is based on the first clue, the map which covers an area far greater than the current engine is capable of and the words "The World Will Change" which of course are open to interpretation.

I'm too busy to dig for the actual links, but look up this game called "Take On: Helicopters". Your explanation for larger worlds will be hidden within :icon_rolleyes:

Edited by WackyIraqi

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What is being expressed in the term "Outerra" is peoples' wish for certain features to be implemented into the ArmAverse. What is the single thing that would change the world forever? An actual physics engine with limited ragdolls for infantry & (some) vehicles.

I came to the conclusion that Take On Helicopters is being developed on RV3+, and that ArmA 3 will make use of it. ;)

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I came to the conclusion that Take On Helicopters is being developed on RV2+, and that ArmA 3 will make use of it. ;)

Finally, I thought all hope was lost in this thread:p

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And what exactly would you call what Dwarden, Suma, Gaia, and all other BI programmers do on a daily basis? Are they just digging up old forks from the Poseiden svn?

"Oh hey Maruk, think I'll introduce this AoTC feature finally because folks want more features. I'll wait a couple months before I add that Render-to-Texture feature I worked on back in '99"

Pretty sure that's not what I was trying to say...

I'm too busy to dig for the actual links, but look up this game called "Take On: Helicopters". Your explanation for larger worlds will be hidden within :icon_rolleyes:

True, I do remember the article you're talking about, I think it was the PC Gamer Interview. Yeah it's bigger but not compared to the size of Europe. I realise the fact that map of Europe was shown does not necesarily mean that's what the map will be. Then again maybe it does.

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Because your opinion, as you stated it, is based on proper savy information, or first hand experience? Which of the two? Or was it based only on your "gamer gut feeling"?

Sorry "bud" but you seem to really know what you were saying there, being so confident about BIS hitting the wall with their ongoing development on the RV engine not that far in the future.

Please excuse my non-professional 2 cents on the matter in that case

Because its an opinion. Do you know me? are you part of my family? Do we work together? Is your opinion of me based on the fact you are god? Jesus christ, calm down and I retract my opinion. I will keep my opinion for myself. Sorry I posted it here. Had nothing to do with them even hitting it yet. There is still life in the current engine no doubt. You are right, I shall have no new opinions on this forum. Thank you for setting me straight.

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This thread has gone nuts. Flame war!

My two cents is that I hope its an expansion to be released in a few months and an proper sequel to be released in 3 years time. OFP had 5 years, why not Game 2?

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I think anything would make us happy at this point. As long as theres some improved functionality included, we're all for it :)

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There are limitations on the way we can interact with water, the AI still struggles with pathfinding and with each release, although the maps get larger, they are balanced between greater size and detail aginst making the demand on player's systems too heavy.

I am aware of both water limitations, as well as AI ones. I wave also had an eye on Outerra since the site got up (don't get me wrong, that engine looks to shape as a great one). Even so, i still don't understand how Outerra could fix those ares, since there has been no mention about either of those features in it. Maybe there is some information/demo about AI behavior or water simulation on those forums i am not aware of, and you would be willing to share with me.

All aspect's of this engine are clearly being improved but you don't have to be an expert to realise that newer technology means possibilites could be expanded further.

Could you be more precise in regards of what new technology you are talking about here that RV engine is missing or is unable to get implemented?

You don't need to provide concrete evidence for every single thing you say, especially on a forum. There would be very little conversation in the world if that were the case.

Yes, you are right, if it was a conversation.

You either have some sort of (general/particular) understanding about how and engine is working, or you base your words on some sort of comparison between some tech demos or released information.

My speculation is based on the first clue, the map which covers an area far greater than the current engine is capable of and the words "The World Will Change" which of course are open to interpretation.

Of course it is. Still, i see no reason why you choose Outerra over say...

I would also like to say that the way you have been talking to other forum user's throughout this thread has disgraceful and rude. There is no need for it, especially here.

I am sorry if i have hurt your feelings or others for that matter. I thought this was a forum based on some rules, and afaik i can tell, i haven't broke any

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And what exactly would you call what Dwarden, Suma, Gaia, and all other BI programmers do on a daily basis? Are they just digging up old forks from the Poseiden svn?

with all due respect to Dwarden, afaik he was brought in as a Steam manager, not a RV programmer. get your knowledge on !

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-Ziggy-;1927029']with all due respect to Dwarden' date=' afaik he was brought in as a Steam manager, not a RV programmer. get your knowledge on ![/quote']

Suma is Lead Coder so he is the one who shall be mentioned as coder in first place

I'm here for online distribution and as community manager plus work noone else want to do ... :D

aka the 25/7/366 workload

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... plus work noone else want to do ...

Nobody else wants to tell us what is going on yet. Guess that is your job to tell us then eh? :p

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One day they are going to have to kill that engine and move on. Because your statement concludes that arma 2 still has the same engine as OFP but revamped. Pointless to keep moving down the same road. Eventually there is nothing new you can do with it.

Well, when you revamp an existing engine enough, you can eventually call it a new engine. Because what we see are games with incrementally revamped engines, it's difficult to say finally what version represents a new version.

As for hitting the wall of the engine's limits, well I don't see that happening as long as parts are continually rewritten.

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Personally, I think people who are hoping for a port to the Outtera engine are wanting huge scale just for the sake of it. Look at FSX: you've got the whole world modelled (very poorly), whereas in Wings of Prey you have a small area, perfect for engagements, modelled with virtual photorealism.

I'd prefer it if the next development of Arma scaled back the size of the maps a bit and introduced a much more realistic terrain mesh and full physics model (calculated on the graphics card using an engine that is not proprietory to either Ati or Nvidia). What would we lose? - Jets would be far less fun to fly and we wouldn't have big, laggy MP games of Warfare that last 5 hours and crash the server before either side can win.

I'm sure there are plenty who'd wail and gnash their teeth, but I'd be really happy if Bis decided to focus on slightly smaller-scale conflicts if it meant they could focus their attention on a higher quality infantry and tanking experience. This would stand a good chance of getting new customers to buy an Arma game.

If the announcement really is going to be Arma 3, then Bis really need to make sure the animation system is fully overhauled. Hope the devs have been paying close attention to the community PvP animations that have been released recently. CQB and throwing grenades badly need to be improved.

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Nobody else wants to tell us what is going on yet. Guess that is your job to tell us then eh? :p

i would like to tell You that ... but then they must kill me and also everyone told :)

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