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mach2infinity

How to prevent helicopters circling waypoint?

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Hello all,

My scenario involves two squadrons of helicopters. I want them to follow the coastline of Chernogorsk for a short while, before banking right at the first waypoint and then flying over Chernogorsk towards the second waypoint in-land. For some reason, whenever they get to the first waypoint. They simply circle it and ignore the second waypoint. On the map, I had quite a few hostile AA units firing at them. I got rid of them in the editor and tried again. A few manage to carry on towards their next waypoint but the majority continue to circle the waypoint. I tried setting their behaviour to "careless" in the waypoint box, but it made no difference. Any suggestions as to what I may be doing wrong?

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they are probably on engage at will or something, but also since (i think) patch 1.59 the pilots evasive,danger beheaviour is overridden by ingame functions, disableAI or setCaptive etc will not work.

---------- Post added at 01:41 AM ---------- Previous post was at 01:38 AM ----------

you can try and set the wpCompletionRadius to bigger

http://community.bistudio.com/wiki/setWaypointCompletionRadius

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I sort of remember I had a similar problem with an addOn helicopter back in the Flashpoint days. Other helicopters worked, this one addOn would just circle at the first waypoint. Also, I think if the helicopters are flying too high then they don't pick up that they have reached the waypoints and thus don't proceed to the next one. I am only offering this as a suggestion from my tired old memory. I have not tested this in the editor recently.

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