JacobJ 10 Posted April 19, 2011 Hey all I have made a group of soldiers that are marching and I want them to turn 180 degress and walk the other way. The problem is, that they then turn again and continue to walk in the direction they where working before they made their turn. I have a trigger area counting. When the are all in this gets exec: {_x playMove "otockaErcRflLow_180leva"} foreach thislist; {_x playMove "AmovPercMwlkSlowWrflDf"} foreach thislist; Do I have to setDir or something? I can't seem to get it to work. The soldiers have this in their init: this disableAI "TARGET"; this disableAI "AUTOTARGET"; this disableAI "MOVE"; this disableAI "ANIM"; /Jacob Share this post Link to post Share on other sites
Clayman 18 Posted April 19, 2011 You could try setFormDir, but I'm not sure if it will work. Share this post Link to post Share on other sites