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JacobJ

Soldiers turn, but then turn again??

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Hey all

I have made a group of soldiers that are marching and I want them to turn 180 degress and walk the other way. The problem is, that they then turn again and continue to walk in the direction they where working before they made their turn.

I have a trigger area counting. When the are all in this gets exec:

{_x playMove "otockaErcRflLow_180leva"} foreach thislist; {_x playMove "AmovPercMwlkSlowWrflDf"} foreach thislist;

Do I have to setDir or something? I can't seem to get it to work.

The soldiers have this in their init:

this disableAI "TARGET"; this disableAI "AUTOTARGET"; this disableAI "MOVE"; this disableAI "ANIM";

/Jacob

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