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dragon zen

Simple question: How to make big smoke shell??

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Sorry guys, ask a simple question.

I use _cost = "ARTY_Sh_105_HE" createVehicle [_px2,_py2,0]; to stimulate Artillery Fire, quite OK.

However, I want to make big smoke wall, don't know what to create. I tried "ARTY_Sh_105_SMOKE", nothing happen.

:confused:Ask for help.

THANKS

---------- Post added at 06:51 PM ---------- Previous post was at 06:49 PM ----------

Does this mean that "ARTY_Sh_105_SMOKE" is not what I want?

I think the smoke from tank is also OK, but the smokeshell from soldier is too small.

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hey, i guess u meant simulate instead of stimulate. ;)

How bout this:

bomb= "SmokeShell" createVehicle [(getPos s1 select 0),(getPos s1 select 1),0];

//in my case, s1 is an empty H

or has it to be an arty shell?

Trying something, now that i'Ve read the last 2 lines :P

brb

Edited by Noricum
Oops, haven't read the last 2 lines

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G'day Zen,

Use this:

_smoke1 = "ARTY_SmokeShellWhite" createVehicle [_px2,_py2,0];

and you should get a large wall of smoke.

hope this helps,

undercoverbrother

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hehe, thanks bros.

"SmokeShell" is not big enough, and I'll try the "ARTY_SmokeShellWhite".

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