f2f_bho 10 Posted April 11, 2011 How does one make Icons that actually are representative of the shapes they form, ie.. thresholdsw/h proper numbers, straights, T's, corners and the like , the problem i have and im sure others have is placing these items on a map,so can you make icons which are representative of their actual size on the map, and put reg markers to align them, 2nd how would one go about actually experimenting with this with the objects already in game,by using the Paa files as a template to acquire the shapes.;) Share this post Link to post Share on other sites
f2f_bho 10 Posted April 13, 2011 Wow Really, No one has anything, all the bright minds we have and crickets and moths ..LOL now thats funny, rog i guess i will have to workit out myself Share this post Link to post Share on other sites
Chris1986 0 Posted April 15, 2011 I think this is what you are looking for http://community.bistudio.com/wiki/CfgVehicles_Config_Reference#mapSize Share this post Link to post Share on other sites
f2f_bho 10 Posted May 14, 2011 Thanks will look into this Share this post Link to post Share on other sites