ron533 0 Posted March 28, 2011 Hi, Sorry if it has been asked before (and answered), I couldn't find a tool/utility/mod that I can use to freely roam new (and old) islands and just check them out quickly without really flying, like the "slew" option in flight simulator, or even Google Earth for that matter. Google ArmA... (It's probably there for the Islands dev's, but I'm not looking for SDK) Thanks, Ron Share this post Link to post Share on other sites
icebreakr 3100 Posted March 28, 2011 whats wrong with init line: this exec "camera.sqs" ... and using mouse for fast slew? Share this post Link to post Share on other sites
ron533 0 Posted March 28, 2011 (edited) whats wrong with init line: this exec "camera.sqs" ... and using mouse for fast slew? Thanks! Just checked on youtube how to use it (not very friendly, or intuitive...) Can you make it run faster to cover big islands?? the shift is not fast enough. Edited March 28, 2011 by ron533 Share this post Link to post Share on other sites
jakerod 254 Posted March 28, 2011 I think you can put it into the init field of the player character. I thought that's how it works but I haven't used it in a while. Share this post Link to post Share on other sites
HitmanFF 6 Posted March 28, 2011 If you don't mind being on the ground all of the time, you could also use the map screen to warp to the location clicked by adding this line to the player's init: onMapSingleClick "player setPos _pos"; Share this post Link to post Share on other sites
Craig_VG 20 Posted March 28, 2011 RTE editor also does a pretty good job of this. Share this post Link to post Share on other sites
pooroldspike 128 Posted March 28, 2011 I did it the hard way by touring the maps by helo, and screenshotting interesting locations, here are the current ones and I'll add more as I come across them- Scroll to 3D RECCES- http://www.thefewgoodmen.com/thefgmforum/forumdisplay.php?123-Armed-Assault-II Share this post Link to post Share on other sites
bushlurker 45 Posted March 29, 2011 I get the AI to drive me around new islands... you see that "overhead" view the whole time you're working on a terrain, and since when you're checking out progress you're still looking at larger areas usually, the tendency is to fly around over it... then when you finally get down on the ground - which is how most players see things most of the time - things look awful different and all sorts of mistakes suddenly become obvious... It's also interesting seeing how the AI "see" the island... what they think is a viable route, what objects they'll ram happily and what they avoid successfully... Start on the road at one side of the map with a basic jeep with AI driver - give him a waypoint - also on a road - clear across on the other side of the map, and sit back with a coffee and 3rd person/freelook view with one finger ready with the screengrab key... :D If the driver has a little think, then sets off confidently then it's always a good sign that the road network is producing viable routes across the map... Then you can sit back and let the scenery flow by... For fast hopping around the mapclick trick works well, and I use camera.sqs for screenshots from different perspectives too, but wandering around on foot, or driving around - literally - like a tourist, is the best way to see a new terrain - and provide feedback for terrain-makers too, since most of the time they don't see their own landscapes that way B Share this post Link to post Share on other sites
kremator 1064 Posted March 29, 2011 Use VTS (Virtual Training System) by gonza and LEtranger. There is a superb camera system that can take you anywhere! Share this post Link to post Share on other sites
wolfbite 8 Posted March 29, 2011 Lol I normally just use the UNN Prop plane to go sightseing :P Share this post Link to post Share on other sites
liquidpinky 11 Posted March 29, 2011 A nice slow plane and third person for the initial recce, then like Bushlurker says, on foot or bicycle are the way to go so you spot every detail. I tend to hike or cycle everywhere on the maps, including during warfare games etc and there are tons of little hidden touches and details in BIS own maps and with user created ones too. Share this post Link to post Share on other sites
Zipper5 74 Posted March 29, 2011 Thanks!Just checked on youtube how to use it (not very friendly, or intuitive...) Hey! That was back when I was brand new to video making. :( Nah, I should really look at making a 2.0 of that some time. One that doesn't suck. :p Share this post Link to post Share on other sites
ron533 0 Posted March 29, 2011 Hey! That was back when I was brand new to video making. :(Nah, I should really look at making a 2.0 of that some time. One that doesn't suck. :p LOL Zipper ;) I didn't mean your video (thank you 4 that) was not friendly or intuitive - but the way to activate the camera script is (for someone like me at least. BIS could have just added a "Camera" function...duh:p)... You did great and it worked for me after some trial & error. I still wonder if there is a way to move way faster (as fast as a jet)???:confused: because it is real slow to tour a big island like that. (And a plane is not a suitable/comfortable way to tour like I want to). Thanks Share this post Link to post Share on other sites