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How to command popup targets?

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I know there is a script or something that let a specific person/player to call popup targets back up after being shot down. Like if the soldiers shoot the target down, it stays down until the specific soldier/player do an action so they come back up. Anyone know how to do this?

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You dont need a script for this. One trigger is enough.

In the editor, after you have placed a player, you can find targets under Empty_Targets_Simple targets.

These targets are the one you shoot and they fall over. This is because they have "health bars" and you "kill" them.

When you place a simple target give it a name. Example L1, L2 etc.

Now place a trigger (blue flag) with a repeatable radio command, eg Alpha (0-0-1). In this triggers Act put:

L1 setdamage 0; L2 setdamage 0;

0=Full health

1=Dead

Use the radio command ingame and all the targets put in the trigger will pop right up if they have been hit.

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