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igneous01

Problem with knowsabout - ACE related?

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Knowsabout doesnt like to work properly sometimes when im using it in my mission.

I have 4 Tunguskas set up on utes, with my guy moving around and trying to detect them. I have reveal mapped to a separate key [p] so that whenever i press it it will reveal the tunguska and give me the task hint (aa site located)

however sometimes when im looking at one of them, my guy will shout out that he spotted the aa, without me even pressing the reveal key yet, the hint doesnt show up that i spotted it, and when pressing my p key on him afterthat, it doesnt work. Eventually the cursor changes from vehicle or tank to Tunguska (so that it is clearly identified) yet the trigger refuses to fire, and will not fire off until the tunguska opens fire, which i find ridiculous. This happens for no reason and i cant pinpoint the exact problem either. im using the magic number of => 0.105 for the trigger to fire, yet sometimes it just doesnt fire even tho the vehicle in question has passed the value required to trigger it.

are there two separate systems going on here? just what is the problem?

its breaking my mission pretty badly here, how are guys supposed to be infiltrate an island and leave undetected if the aa site has to fire at them for it to finally trigger as being spotted?

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try setting value to higher, fex (player knowsabout tank) > 1

your magic value seems very low, not that that should matter, maybe its conflicting with another condition you use?

edit: => this i think is wrong, it should be like this >=

if im not very mistaken.

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thanks for the advice, it turns out it was an issue with me not having nvg at night time.

i turned gamma and brightness up to the point where night was day, and could detect the units, but i guess theres restrictions on how much u can detect at night time without nvgs.

also, had to lower the number to 0.06 (it identifies it as a tunguska at this value apparently)

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