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Thanks for interesting mod.

I like it werry mutch but there are some problems.

Ally troops in campaign dont attack or move, its littlebit fusturating to fight whole world with 4 jägers, special or not.

So I have played mod singleplayer ongly, no mods, vanilla ArmA 2 + all official addons and patches.

Im in mission 3 , all is good until you should support US marines, marines dont attack.

Perkele, ei tää englanti oikee taivu.

Kiitos , mutta laittakaa kuntoon jos jaksatte! :) Kiitos.

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Just a note that, if you play M10: Into The Wild in campaign with latest beta (build 79600), all planes are up-side-down and choppers crashed on USS Thorne, but with latest official build all is fine and good.

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Very nice mod, with some extremely well made models, but I've got one complaint. The F-18 seems to be virtually indestructible. It will take multiple direct Tunguska/igla hits before it even starts smoking. It could use a tweak.

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In case someone is looking for missions with FDF Mod - the latest A&S Pro Mode supports it now. :)

The game mode is essentially Attack and Defend mixed with Assault and Secure.

Similar to PUSH from Project Reality for example or StopWatch from Enemy Territory.

It has a strong AI mode - so you can play alone or friends with or against AI too.

To play with the desired modset or combo of modsets for both West and East side,

host the missions or run them on a dedicated server.

In the parameters in the mission lobby, you can select easily the modsets of your preference.

Only make sure to have all required addons loaded both on the client and server.

For the FDF modset its the FDF Mod and this compatibility addon.

For questions, visit the A&S Pro Mode thread. Have fun. :bounce3:

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Ohh wow FDF, was by far my favourite mod in OFP, does this come with winter units and islands as well?

Downloading now, can't wait to give it a go

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Ohh wow FDF, was by far my favourite mod in OFP, does this come with winter units and islands as well?

Downloading now, can't wait to give it a go

There's no winter units, but it has new island: Podagorsk.

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Ok, so I finally got around to Finnish-ing (FPDR) the campaign.

As usual, bravo!

Thought I was being trolled with that final mission :D, I don't even reckon I could do it again, so many close calls. Good fun though.

The mission where you take the Chedaki camp after the rescue op. I didn't get USMC backup. I walked up and found them on the hill, but they weren't interested. It is doable though.

And the same thing happened seizing the port with BAF aid. Again they never showed, but we got it done ;)

Thanks for doing this in A2.

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Hi..

THX for FDF mod..been working on my summerhouse and found it 2 weeks ago..

well better late than never..

Kiitos..it,s a awesome mod..nice campaign i,m on 6 mission now..

Perkele..

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has the work shifted for preparing to Arma3 or whats with the silence?

I'm not sure how they can prepare for ArmA 3 when ArmA 3 is a year away and nobody actually knows how the addons will work (they could be changing something).

I was wondering if FDF is planning a patch with more units or something, not that there is anything wrong with what you have given us so far, just merely wondering.

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SitRep!?

Any progress? Been wondering how it goes with the XA-180.

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So was there ever a fix eliminating the problem with the lack of subtitles in russian version?

I don't understand finnish.

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So was there ever a fix eliminating the problem with the lack of subtitles in russian version?

And in polish version to :)

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What type of unit are the FDF units ?

I mean they are not "SoldierGB" for example, what is there type ?

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What type of unit are the FDF units ?

I mean they are not "SoldierGB" for example, what is there type ?

DePBO it and take a look. They probably defined their own base class.

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