JacobJ 10 Posted March 19, 2011 Hello all Atm I have this code and it works to load the script: disableSerialization; keyspressed = compile preprocessFile "wirecutter.sqf"; display = (findDisplay 46) displayAddEventHandler ["MouseButtonDown", "_this call keyspressed"]; How do I make a counter that counts the number of times the player pushes the mousebutton? /Jacob Share this post Link to post Share on other sites