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darkxess

Map without black borders

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Hey guys, ive noticed within some maps that you can make it without the black

border surrounding it in the editor like in the two pictures below, Utes has the

black border, but Takistan doesnt have it. How would I go about making my map

without the black border around it and having it like Takistans?

Thank you.

Picture One Utes:

>> Direct Link!

Picture Two Takistan:

>> Direct Link!

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utes island and surrounded by sea -takistan ground surrounded by grounded so no black border.

But I'm sure doesn't matter.GPS and map stop working outside of working area.

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It has to do with the size of the map/island. Utes is so small that it does not fill the whole screen when zoomed out... leaving the black bands.

BA

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It is due to infinite terrain. Enable it and the black border is gone.

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It is due to infinite terrain. Enable it and the black border is gone.

LoL thats what im trying to find out how to do... how to enable it then? Thanks

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Add what mate? this:

{enableTerrainSynth = 1;

And where to add it? lol I seen you say Class but there is many "Class" in the config.cpp ... lol

Edited by DarkXess

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Is clicking a link, downloading a pbo, extracting the config too much for you?

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class CfgWorlds

class TUP_Qom : CAWorld

class OutsideTerrain

{

satellite = "tup\tup_qom\data\s_satout_co.paa";

enableTerrainSynth = 1;

class Layers

{

class Layer0

{

nopx = "tup\tup_qom\data\qm_polopoust_nopx.paa";

texture = "tup\tup_qom\data\qm_polopoust_co.paa";

};

};

};

In your config.cpp

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Is clicking a link, downloading a pbo, extracting the config too much for you?

Sorry, I had meant to say... the link you gave just had an error saying bad gateway, something like that. So please dont say like that, thanks.

Edit: just tried the link again and its working, the site must of been down at the time I tried before. :)

Oh, and its only for Utes, not what im looking for, sorry

---------- Post added at 07:07 AM ---------- Previous post was at 07:00 AM ----------

class CfgWorlds

class TUP_Qom : CAWorld

class OutsideTerrain

{

satellite = "tup\tup_qom\data\s_satout_co.paa";

enableTerrainSynth = 1;

class Layers

{

class Layer0

{

nopx = "tup\tup_qom\data\qm_polopoust_nopx.paa";

texture = "tup\tup_qom\data\qm_polopoust_co.paa";

};

};

};

In your config.cpp

@Tupolov

Seems ive an old old olddddd config.cfg as ive no:

class OutsideTerrain

and

satellite = "tup\tup_qom\data\s_satout_co.paa";

Like you have, would you mind giving me an up to date config.cpp please?

A question too, what is "s_satout_co.paa" , "polopoust_nopx.paa" and "polopoust_co.paa" ???

I can send you mine on PM for you to see if you wish? (sent already, lol)

Thanks

Edited by DarkXess

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Problem solved! ive managed to figure it out now.

Thanks all.

Edited by DarkXess

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