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Rail82

Problem with playable units in cargo

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Alright, I'm making a pretty long mission with multiple objectives. I'm trying to do a beach landing and assault type mission. I want more than one team available to be played.

I placed a boat and made a 4 man team and placed them in cargo. I made the team leader the player and the rest of the units playable.

I made another 4 man boat team and set all the units to playable.

When I run the mission, the only unit I can be is the unit I designated as player. All other units are non playable. When I put the units as in formation, I can use them, but since I'm starting the mission in the middle of the ocean, you can see how that isn't going to work.

Is there a reason why I can't play units that are set as in cargo, or is that just the way it is? I don't get it.

And I am just setting the unit's tabs to in cargo, should I be setting them to in formation and in their inits putting:

 this moveincargo _vehiclename

will that even make a difference?

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Not sure why you encounter this, but if they are in group with the boatcrew from start and playable you should be able to TS between them, possible workaround.

Try the formation as you said and in each unit init line use

this assignAsCargo boatname; this MoveInCargo boatname;

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