Vencha 10 Posted January 10, 2011 (edited) Last night I was using the M32 in a great coop mission, but my effectiveness felt hampered by the inability to properly range it, or at least use the sight poperly. While there is a thread about including the ability to sight on more weapons, I really wanted to point out how underused and frustrating such a fun toy can be without having some proper sighting abilities. In the ACE mod for the original ArmA you were able to adjust the range, like we do now for some weapons, with PG UP and PG DN, and when you did this and then scoped in you would be looking at the area that the grenade would hit, more or less. Right now we only have the ugly green GUI leaf sights and the scope that seems non functional. I'd love to see this gun get a look in and get some proper sights. Edited January 10, 2011 by Vencha Sorry I go nuts with commas after a few drinks. Share this post Link to post Share on other sites
roberthammer 582 Posted January 10, 2011 (edited) Sadly we cant make those proper GL sights working like in Americans Army 3 or in some other :( Edited January 10, 2011 by RobertHammer Share this post Link to post Share on other sites
Laqueesha 463 Posted January 10, 2011 At least we should be able to "zero" in the sights on a GL like a telescopic sight, as a temporary fix. Share this post Link to post Share on other sites