Acecool 0 Posted January 1, 2011 Ok, so I know there are ways of detecting nearest objects, what about roads? Also, does anyone know the id for a road object, or large flat asphalt area? OFP had those accessible in the editor, but I dont see it in the arma 2 editor... Share this post Link to post Share on other sites
shay_gman 270 Posted January 1, 2011 try this _roadlist = _pos nearRoads 10; Will return an array of all road segments: _pos: the center of the circle to look for roads. 10: the radius to search for roads. Use search. Share this post Link to post Share on other sites
Acecool 0 Posted January 1, 2011 (edited) I looked on the bistudio wiki but didnt see it. Thanks! Oops, it does detect, just need to do different math to get desired results :-P Edited January 1, 2011 by Acecool Share this post Link to post Share on other sites