stephsen 79 Posted June 24, 2011 a woodland version ....thank you :pray: Share this post Link to post Share on other sites
bigpickle 0 Posted June 24, 2011 Ok well good news is that ive managed to make the tracers ALOT better with new models and everything looks sweet as fook. Im currently working on the woodland edition of the visuals which is almost finish and some minor changes to the dusty version (current) which fixes a few things although not much has changed much. The soundmod will be released along with the rest of the updates and will be a public beta currently 3 projects going on atm so its all kinda bit mental atm. Fantastic news mate, congrats really looking forward to seeing the new tracers! Share this post Link to post Share on other sites
purepassion 22 Posted June 24, 2011 i have a question regarding the new tracers: Were you able to give them a larger draw distance? there goes nothing over shooting tracers into the sky and watch them as they slightly fade out in the distance Share this post Link to post Share on other sites
Opticalsnare 12 Posted June 24, 2011 i have a question regarding the new tracers: Were you able to give them a larger draw distance?there goes nothing over shooting tracers into the sky and watch them as they slightly fade out in the distance Yeh they are visable to whatever viewdistance is set as and dont loose their brightness. Il post a video tonight cause they do look pretty awesome imo. AA fire into the sky is pretty spectacular. Share this post Link to post Share on other sites
purepassion 22 Posted June 24, 2011 Now thats what i'm talking about. coming close to perfection ;) really looking forward to the vid. :) Share this post Link to post Share on other sites
Tonci87 163 Posted June 24, 2011 Yeh they are visable to whatever viewdistance is set as and dont loose their brightness. Il post a video tonight cause they do look pretty awesome imo. AA fire into the sky is pretty spectacular. Sounds awesome :) Share this post Link to post Share on other sites
SPC.Spets 21 Posted June 24, 2011 video! video! video! Share this post Link to post Share on other sites
seelix 10 Posted June 25, 2011 the tracers ALOT better with new models and everything looks sweet as fook. Im currently working on the woodland edition of the visuals which is almost finish Sorry for language,but i kinda jizzed in my stinky dirty pants. :oops: Share this post Link to post Share on other sites
stephsen 79 Posted June 25, 2011 maybe a woodland vid ?:o Share this post Link to post Share on other sites
LordJarhead 1723 Posted June 25, 2011 maybe a woodland vid ?:o Ok, I read this now the third time, what the hell you mean with "woodland" Version or a "Woodland Video"... is that the area he has to made the video, in forests or what? Please, explain it to me^^ Thanks, Jarhead Share this post Link to post Share on other sites
sethos 2 Posted June 25, 2011 Ok, I read this now the third time, what the hell you mean with "woodland" Version or a "Woodland Video"... is that the area he has to made the video, in forests or what? Please, explain it to me^^Thanks, Jarhead Believe it's how the effects will look and feel. His current effects are desert based, i.e a lot of dust, sand and smoke effects. A woodland would be more dry explosions with dirt, soil and leafs being thrown around, stuff like that. That's how I understand it :) Share this post Link to post Share on other sites
LordJarhead 1723 Posted June 25, 2011 Ah.... make sense. Thanks ! Jarhead Share this post Link to post Share on other sites
stephsen 79 Posted June 25, 2011 Believe it's how the effects will look and feel. His current effects are desert based, i.e a lot of dust, sand and smoke effects. A woodland would be more dry explosions with dirt, soil and leafs being thrown around, stuff like that.That's how I understand it :) thats it :D Share this post Link to post Share on other sites
Falke88 10 Posted June 27, 2011 (edited) its not a scripted event, its in the main config file under class SmokeShellWhite class SmokeShellWhiteLong & class SmokeShellWhiteLong2 All you need to do is copy and paste the vanilla entrys to replace the modded ones and also search for the actual emitter itself located in the bottom part of the config searching for the classname of the actual effect will locate the emitter replace the emitter with the vanilla ones and repack the mod. I found the part here: class SmokeShellWhite: Default { animationSpeedCoef = 1; colorCoef[] = {"colorR","colorG","colorB","colorA"}; sizeCoef = 1; position[] = {0,0,0}; interval = 0.05; circleRadius = 0; circleVelocity[] = {0,0,0}; particleShape = "warfxPE\ParticleEffects\Universal\smoke_03"; particleFSNtieth = 1; particleFSIndex = 0; particleFSFrameCount = 1; particleFSLoop = 0; angleVar = 360; animationName = ""; particleType = "Billboard"; timerPeriod = 1; lifeTime = 4; moveVelocity[] = {3,0,0}; rotationVelocity = 0; weight = 10.1; volume = 7.9; rubbing = 2; size[] = {0.3,2}; color[] = { { 1,1,1,1 }, { 1,1,1,0.0 }}; animationSpeed[] = {1}; randomDirectionPeriod = 0; randomDirectionIntensity = 0; onTimerScript = ""; beforeDestroyScript = ""; lifeTimeVar = 0.5; positionVar[] = {0,0,0}; MoveVelocityVar[] = {0.2,0.2,0.0}; rotationVelocityVar = 5; sizeVar = 0.5; colorVar[] = {0,0,0,0.35}; randomDirectionPeriodVar = 0; randomDirectionIntensityVar = 0; }; I cracked open the weapons.pbo and opened the config.bin in there. I'm finding things which sound right but am not sure enough to copy/paste them into your config.bin :/ Edited June 28, 2011 by Falke88 Share this post Link to post Share on other sites
Westsailor 10 Posted June 30, 2011 SWOoosh... Sorry... I just couldn't hold my breath any longer Share this post Link to post Share on other sites
pandur 10 Posted July 2, 2011 His current effects are desert based, i.e a lot of dust, sand and smoke effects. A woodland would be more dry explosions with dirt, soil and leafs being thrown around, stuff like Sounds cool, but what about custom maps? Is BC differentiating there also? Or will there be two versions? anyway EXCITING!:dancehead: Share this post Link to post Share on other sites
nerfsmurf 10 Posted July 2, 2011 Great work! I made a video, then noticed that I didnt have blastcore install, and had to re-film all the footage again. Heres a link - F35 - AC-130Keep up the good work!!!!!!! Share this post Link to post Share on other sites
munger 25 Posted July 3, 2011 How's things progressing OS? Haven't heard from you for a while pal. :) Yeah I know... I should go out and enjoy the sunshine while it lasts. There's precious little of it in this country. Share this post Link to post Share on other sites
Opticalsnare 12 Posted July 3, 2011 (edited) Yeh its ok, just been chilling in the sunshine today, i will releasing some stuff soon tho. This is possibly the worst time for trying to do anything on the computer longer than a hour, i sit here and try to work and its just like nice and sunny outside doesnt feel right being indoors. I do a few bits here and there on the night. Edited July 3, 2011 by Opticalsnare Share this post Link to post Share on other sites
viper[cww] 14 Posted July 3, 2011 (edited) Get some sun, there's definitely no reason to work when you could be doing something better... example, I could of been attending a training session with my unit today but I never, I went out instead to see 'Chester Rocks', and got to see Frankie Sandford in Gold hot pants :D F R A N K I E | S A N D F O R D Edited July 3, 2011 by VIPER[CWW] Frankie Sandford Share this post Link to post Share on other sites
megagoth1702 252 Posted July 3, 2011 Yeh its ok, just been chilling in the sunshine today, i will releasing some stuff soon tho. This is possibly the worst time for trying to do anything on the computer longer than a hour, i sit here and try to work and its just like nice and sunny outside doesnt feel right being indoors. I do a few bits here and there on the night. Enjoy the summer mate, dont let arma2 get you down! ;D I for my part have abandoned the game for already 1-2 months, feels good enuff hehehe. Share this post Link to post Share on other sites
stephsen 79 Posted July 4, 2011 I for my part have abandoned the game for already 1-2 months, feels good enuff hehehe. oh plz megagoth not so loud :raisebrow: Share this post Link to post Share on other sites
-=anders=- 0 Posted July 4, 2011 oh plz megagoth not so loud :raisebrow: Haha, yeah, that wasn't tactical at all. :) j/k Share this post Link to post Share on other sites
sig 10 Posted July 5, 2011 Yeh its ok, just been chilling in the sunshine today, i will releasing some stuff soon tho.This is possibly the worst time for trying to do anything on the computer longer than a hour, i sit here and try to work and its just like nice and sunny outside doesnt feel right being indoors. I do a few bits here and there on the night. Britan's getting a good summer, so I don't think OS will spend too long on the PC, more like the sun tan oil. :) Share this post Link to post Share on other sites