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Dwarden

ARMA 2: OA beta build 76815

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http://www.arma2.com/beta-patch.php

[76808] Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.

[76796] Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.

[76774] Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).

[76758] Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).

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Wow, great job BIS. Man, this is shaping up to be a great Christmas for the community so far. :D

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Thanks BIS ..... helo problem was really annoying me !

Happy Christmas to you all !

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So does this mean that the helicopter fix will make it into patch 1.57 final after all? Or will the final patch have a lower build number?

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Damn, get some rest guys... you all work too damn hard.

Can't wait to test this one. Thanks! :)

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Helicopter bugs are definitely gone. Awesome work, guys! :D

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I agree - Thanks for fixing the chopper bug! :)

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Are the AI pilots still flying very low and keep on landing/crashing on hills/objects? Imagine AI's have to bring in Santa - with aircrafts or with vehicles (convoy)... :p;)

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Wow didn't expecting that coming. That was the only thing for me that was really annoying. Thanks for fixing the choppers. :partytime:

I know it come out arround christmas, but is there any convermation about it?

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A little of this -> :yay::yay:

:respekt: <- A bit o' that

means I think you all deserve a bit of this -> :drinking2:

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Are the AI pilots still flying very low and keep on landing/crashing on hills/objects? Imagine AI's have to bring in Santa - with aircrafts or with vehicles (convoy)... :p;)
If you want them to fly higher give a flyInHeight command in a waypoint!

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Are the AI pilots still flying very low and keep on landing/crashing on hills/objects?

I think it partially fixed. Anyway, you can use VFTCAS mod for this

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The heli fix is sweet!! thank you.

Big helis now able to fly at 100 height in takistan or hilled maps again.

An observation is that helis dont go at full speed anymore with this fix, but that is helluva lot better than filling every hill with big AI heli wrecks.

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The grass and the texture of buildings in Chernarus, Takistan and Zargabad still blinking on and off. Just drive a vehicle thru any town and you can see the problem. Anyone else still having this problem?? I have defragment my hard drive and my rig is good enough to handle the game in high grafic option. I also have put all the grafics to very high but the problem doesnt disapear. Please Bis......solve this problem.

My rig......Core I7 2.8 , Windows 7 64 , 6 GB ram and Nvidia Geforce GTX 285 1 GB

Please help vote to solve this problem here :

http://dev-heaven.net/issues/16136

I think this is the same, but they have to look in Chernarus too not only Takistan or Zargabad, vote please..

http://dev-heaven.net/issues/16004 please look at the videos!! Thats exactly the problem!!

Edited by Nec

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Is it possible to get some kind of comment/explanation/insight in what the problem was with the bobbing helicopters? Maybe much to ask but I love reading about BIS "behind the scenes/under the hood" things, even if I dont understand everything all the time.

All your patches and fixes with new and old bugs popping up now and then suggest that its quite complex things that get fixed?

Just curious :)

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